Five Color God Stuff

Commander / EDH ElendVenture

SCORE: 548 | 271 COMMENTS | 175179 VIEWS | IN 367 FOLDERS


ElendVenture says... #1

UpperDeckerTaco I don't know what I would take out for tutors at the moment. Maybe some planeswalkers, but I don't have some of those tutors yet anyway. As for the fetch lands, I think I can do without them. They don't speed this deck up anymore than it already is at this point. Plus, I don't have them. I don't plan on picking any up until they get reprinted.

July 9, 2014 4:10 a.m.

aznb01777 says... #2

Skyshroud Claim would be good for ramping it since u can grab 2 shocklands

July 9, 2014 10:47 a.m.

aznb01777 says... #3

really those temple lands set u back since it comes into play tapped. My deck god devotion is gears towards enchantments you can check it out to see if there are other cards you could run Devotion to Cromat

July 9, 2014 10:52 a.m.

amazingronaldo says... #4

To piggyback on PlattBonnay's suggestion, Academy Rector can also let you search out Omniscience to put that out early if you can either sac or get the Rector killed early.

July 9, 2014 6:01 p.m.

PlattBonnay says... #5

Well...amazingronaldo is very right...but I didn't think that went with the flavour of the deck too well. Future Sight might be a good option too.

July 9, 2014 8:11 p.m.

AxelAnvil says... #6

One card that doesn't see enough love is All Suns' Dawn where you can conflix your graveyard once for five mana, tends to be useful way to get some fun stuff back

July 10, 2014 2 a.m.

Mayushii says... #7

As far as lands go, I definitely recommend the pain lands (Shivan Reef , Adarkar Wastes , etc.) They are relatively inexpensive and great mana fixers. I used to run the temples in my 5 color sliver edh deck, but found the pain lands to be head and shoulders better.

July 12, 2014 2:20 a.m.

Jeggard says... #8

Check out my deck Gods for fun??? its fairly competitive. My biggest recommendation is Primal Surge yes it has high cost BUT whats 10 mana to put over half your deck into play??

July 27, 2014 5:06 a.m.

tomkear says... #9

How about a Plague Wind since you cant run other boardwipes, without killing your devotion of course.

July 27, 2014 5:49 a.m.

saaya42 says... #10

wow, this is awesome +1

July 29, 2014 4:22 a.m.

In Garruk's Wake is better then Plague Wind

July 29, 2014 11:49 a.m.

BX223Hunter says... #12

Quicksilver Amulet to help get your big-costed critters into play for only 4 mana?

August 1, 2014 11:24 p.m.

BX223Hunter says... #13

Oracle of Mul Daya to help get lands onto the field? Mana Reflection ? I don't understand why Opal Palace is in the mix other than being a filter... perhaps Ancient Tomb or Temple of the False God for some land ramp? Krosan Verge and Forbidden Orchard might also be lands you consider. Skyshroud Claim will get you forests connected to any other color you might need since you're running the shocks. Nature's Lore , Three Visits , Safewright Quest , Wood Elves , or Spoils of Victory will all also get you forests. Sylvan Scrying will snag you any land you want!

August 1, 2014 11:40 p.m.

asasinater13 says... #14

I think Opal Palace works because it turns progenitus into a 2-hit kill instead of three-hit. definitely significant to think about.

August 2, 2014 12:17 a.m.

mufintime says... #15

No shards of alara lands. Sure they come in tapped, but tapping for 3 colors with no drawback otherwise. I would trade out some temples for the shard lands. Even some panorama's would fit nicely and could search for the pain lands. (ex. [Bant panorama], [Seaside Citadel])

August 4, 2014 1:19 a.m.

mufintime says... #16

August 4, 2014 1:20 a.m.

Jaxis says... #17

Temples fit the flavor of the deck better, and scrying for free is never not good.

On a side note, I've never really enjoyed Progenitus as a commander. I just think he's too powerful, and the primary objective of the format is to have fun. Regardless of that, I love the flavor of this deck and that in itself deserves an upvote. The Rift is a great board-wiper and you have an ingenius method of returning your dead Gods for cheap. Personally I think Child of Alara would make a better commander. You won't get as much devotion from her, but the threat of wiping everything out except for your indestructible God army is too scary.

August 4, 2014 11:15 a.m.

lil_cheez says... #18

You could try Sigarda, Host of Herons and Tajuru Preserver to solve the Sacrifice problem.
Also, this deck is willing for Captain Sisay . If you add her, you may add some Legendary Lands from Kamigawa block too :)

August 4, 2014 11:58 a.m.

JA14732 says... #19

A wild Blood Moon appeared! It's super effective! 5-color godstuffs fainted.ElendVenture has no Pokemon remaining! ElendVenture whited out!

August 4, 2014 7:04 p.m.

ElendVenture says... #20

JA14732: Chromatic Lantern doesn't care about your Blood Moon , and neither does Prismatic Omen as long as it's played after. BM and PO are both Layer 4 effects, and as such the time when they are played matters for the resolved ability. CL is a Layer 6 effect, so it doesn't matter when it was played in relation to BM.

lil_cheez: I've been thinking about trying Sigarda, Host of Herons since I already have Avacyn, Angel of Hope in here. As for Captain Sisay , not going to be in this build. I have been considering another build with a focus on legendary creatures though. It would include both the captain and Heroes' Podium

Jaxis: You are correct, the temples will stay over any other land in this deck because of both the flavor, and the scry ability. As for Child of Alara , I used to run her. You can do some fun shenanigans with her, but ultimately devotion matters too much in this deck. Plus, Progenitus makes for a great distraction while I'm building my god army.

mufintime: Temples have to stay. Those are the only lands I am not willing to take out of this deck. Flavor is the main point of this deck, and taking out and of the temples would be cheating.

BX223Hunter: Good call on Quicksilver Amulet , I'm always looking to cheat in creatures with my mana base. I shall be finding a place in my deck for it as soon as I return from deployment. Mana Reflection will be making its way back into the deck eventually. I had to cut it out for Mirari's Wake due to both availability and cost. As for Opal Palace , asasinater13 has it right. A 2 turn kill with Progenitus is better than a 3 turn kill any day of the week. It also has the upside of being a land filter in a pinch like you said. Temple of the False God is already in my deck. As for the rest, I am trying to keep the sorcery and instant cards to a minimum so that I can potentially run Primal Surge as a win condition if I so choose.

Chargingbadgerrrrrrrr: I've been considering both of those for awhile now, but I'm not sure what I want to take out for them.

Jeggard: I have been considering Primal Surge for awhile, and I may just add it when I get back from my deployment.

August 4, 2014 8:29 p.m.

lil_cheez says... #21

Did I hear "cheat creatures into play"?
Maybe some one of these may help:
Cryptic Gateway , Belbe's Portal , Descendants' Path , Dramatic Entrance , Garruk, Caller of Beasts , Tooth and Nail , Mayael the Anima

August 4, 2014 8:48 p.m.

JA14732 says... #22

What I'm saying is is that you're reliant on those 2 cards for digging you out of a Blood Moon, only 1 of which you can actually play after Blood Moon hits. One Dissipate later and you're toast, nice game, good luck in the future. Oh, and I forgot to mention Back to Basics . THAT you have no response to.Personally, whenever I play a deck reliant on nonbasics, I prefer to keep at least 2 basic land in the deck, usually in white, so I have a chance to Disenchant or Council's Judgment or etc. The point is is that the deck is very frail and weak to nonbasic hate, especially without any countermagic or really any enchantment/artifact hate and only 2 artifacts that produce colored mana, you've got nothing to stop someone from trashing the deck. If you think you're going to get an Omniscience off before a Blood Moon you're woefully mistaken.From the Ashes is an easy, one-sided Armageddon.

Helldozer just eats this deck.

Fissure Vent , while rare, kills BOTH Chromatic Lantern and one of your lands to allow an easy domination from Blood Moon .

Ruination is yet another good example. Ultimately, what I think is the deck's biggest weakness is not the fact that the landbase is unnecessarily oversaturated with nonbasics but that you've got extraordinarily little to stop opponent's decks from capitalizing on this fact. Consider some countermagic, maybe even Counterbalance +Sensei's Divining Top or simply some counterspells, or at least one or two disenchant effects to haze the possibility.

BTW, if I'm making a Pokemon joke, it's a joke, don't take it so seriously. Point still stands, however.

August 4, 2014 9:56 p.m.

ElendVenture says... #23

lil_cheez: I will consider Cryptic Gateway , Belbe's Portal , and Descendants' Path as they aren't too difficult to cast in this deck. But the others aren't really worth the investment IMO.

JA14732: I am willing to accept the risk that someone may play a Blood Moon out of the 100 cards in their deck. Every deck has a weakness or two. Yes there is some non-basic land hate that happens, but you normally only see that in competitive Commander. I don't play competitively, so I don't really have to worry about it. Both competitive and hyper combo decks are not fun IMO, so I do not play them. I run some of the cards you mentioned in other decks I have, so I know that they are possibilities. If someone wants to be a dick, then GG. I will switch decks and play again, no harm done.

I will continue to improve this deck over time, but I won't take out a better portion of the deck just because one card happens to rarely screw me over. Now, if you have some better suggestions to help me combat it than changing my entire land base, I am more than willing to hear it and make changes. Cryptic Gateway , Belbe's Portal , and Quicksilver Amulet are cards that would help me bypass some of the weakness of playing only non-basic lands.

August 4, 2014 10:26 p.m.

JA14732 says... #24

As I said, your landbase is fine. What needs a bit of monitoring is ways around Blood Moon, such as Disenchant/Naturalize style effects, countermagic or boardwipes. Maybe a Counterspell or Dissipate might do you some good, as well as Disenchant /Naturalize /Vindicate /all 3, with an addition of 1 Swamp, 1 Forest and 1 Plains and pray to god that it works.

If you know you've got a weakness, you have to know ways around it. I have an Oloro deck that runs 36 nonbasics out of 38 land, and I back it up with countermagic and cleverness. It's a simple fix, honestly. A small change would do wonders. In fact, I see 3 land that you absolutely don't need in the deck that could be swapped out for some basics, like Opal Palace (although that one is just based on personal bias, hate the damn card), Rupture Spire (again, another card that I hate, decent ability but slows down decks like this too much), and Nykthos, Shrine to Nyx (too many colors to abuse its effect well).

Again, this is just my idea. If you don't want to hold to my ideas, so be it, just be careful of From the Ashes/unpunishable Path to Exiles or other nonbasic hate cards, as they will demolish the deck quite quickly and easily.

August 4, 2014 10:47 p.m.

Jaxis says... #25

Chord of Calling ? Sorry, I'm not terribly good at this, this was all I could think of to cheat creatures into play. It has the added advantage of Convoke, in case some of your green gods are already on the field

August 4, 2014 10:50 p.m.

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