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Flash-Go Esper EDH

Commander / EDH*

Joz


Sideboard


Flash-Go Esper

The primary theme to this deck is that other than the lands, all the cards must be playable at instant speed without any sort of additional help - such as Vedalken Orrery or Winding Canyons. 99% of the non-land cards can be searched up using Mystic Teachings - except for Necromancy (yea, it doesn't actually get flash....) I will attempt to play the deck on my OPPONENT's turns only - other then very rare corner cases - Necromancy and Return to Dust

It is a very challenging deck to play - answers must be used wisely. The mana base is kinda finicky and I sometimes get stuck on having only 1 or 2 mana of a particular color, when I need 3 or 4 to be effective. Dust Elemental is amazing with Snapcaster and several other cards, but just amazing in general.

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Spinal Embrace changed to Swift Silence

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