Ok made a few tweaks here n there after deck testing today... Runechanter's Pike main deck is too good can always side out on round 2 if i think they will add in artifact destruction
Blistercoil Weird with a Runechanter's Pike]] is borderline unstoppable vs creatures
(free semi-vigilance)
The slumbering dragons gave my opponents too much control of the game put them in the side so lets say i go against a small token happy deck
Traitorous Instinct to 2 from 0... havnt had a chance to test but looks like it will be nice with a fling
Essence Harvest to 2 from 0 main deck because its a fling without a sac plus it heals.
Fling [DKA] down to 2 because essence Harvest and fling is a dead draw without creatures on board
Guttersnipe its nice but down to 2 because its too easily targetable and late game bad draw but its still a nice plan b (might remove him for more burn or something.)
Dreadbore up to 2 from 1 because i got one in a trade and its amazing on popping big creatures too big to burn/ superfriends. (might move to sideboard))
Auger Spree 2 in main deck because it kills, and pumps, just does so much
Thunderous Wrath down to 0 looks so good on paper but in testing with all this draw power see Sign in Blood and Faithless Looting i kept drawing it by other means, which is terrible and kept opening handed it... too much for a 20 land deck.
and finally the hardest cut of all!! Brimstone Volley down to 2 from 4 :< was so hard to cut but i had to cut the fat
Might be a few small other changes here n there but whats on the web now is what im currently using and most people fell in love with it but were as saddened as I was at the serious lack of Return to Ravnica (( Desecration Demon still here thankfully :> ))