ShaperSavant says... #2
Stealthybiscuit It's instant speed and doesn't remove your side of the board, which you want to keep to pay for your Scourge/Griffin after playing Food Chain.
Collectively this means you can wipe the hatebears preventing you from winning, untap, and make a win attempt. Toxic Deluge almost always necessitates passing the turn afterward into other players' combo attempts or playing/recurring more hatebears.
If you're expecting a very hatebear/Yisan-heavy meta, it's reasonable to play Toxic Deluge additionally or instead. Fire Covenant is slightly more difficult to use with a payout that's much more effective at solving the problems that slot usually needs to solve.
February 22, 2017 8:38 p.m.
Stealthybiscuit says... #3
ShaperSavant that's fair enough, I play in a very heavy creature based meta with both a yisan and Derick deck so deluge is more effective for me
February 23, 2017 5:32 a.m.
So, I think I'm missing something, Necropotence exiles the cards face down so, to the best of my knowledge, you can't cast a CFE card. Can't find an exact ruling but here's 406.4:
"Face-down cards in exile should be kept in separate piles based on when they were exiled and how they were exiled. If a player is instructed to choose an exiled card, the player may choose a specific face-down card only if the player is allowed to look at that card. Otherwise, he or she may choose a pile of face-down exiled cards, and then a card is chosen at random from within that pile. If choosing such a card is part of casting a spell or activating an ability, the chosen card isnt revealed until after that cost is fully paid."
February 27, 2017 3:34 p.m.
ShaperSavant says... #5
Dunadain The relevant clause is "Whenever you discard a card, exile that card from your graveyard." When you pitch a CFE it creates a trigger that exiles it, meaning you don't have to hold it in your hand after a Necro sculpt. To be really clear: you do still have to pass the turn after resolving Necro.
February 27, 2017 3:45 p.m.
Dunadain 406.3. Exiled cards are, by default, kept face up and may be examined by any player at any time. Cards "exiled face down" can't be examined by any player except when instructions allow it.
March 2, 2017 5:39 a.m.
ashrielxShaperSavant
Thanks, so your saying, if you draw CFE creature off of Necropetence and your hand size is above 7 you can discard it during the cleanup step. Makes sense, I thought you meant exiling off the first ability.
March 2, 2017 2:03 p.m.
Hey ShaperSavant .What role does the Stomping Ground provide in the $420 build. Is it just for the bloodstained mire? + a different name for tainted pact.
I am building the $420 build. I have a Wheel of Fortune lying around. Would I need to tweak the mana base if I do decide to slot it in? Thanks.
March 3, 2017 7:43 p.m.
flubberjack29 says... #9
do you think you could slot in laboratory maniac to help with the possibility of exiling your entire deck?
March 15, 2017 10:37 p.m.
ShaperSavant says... #10
ashrielx Gives you a fetchable red source for Fire Covenant and turns red fetches into a green source. Wheel of Fortune is definitely a viable inclusion if you add fetchable red sources (namely Steam Vents and Stomping Ground if you don't have duals).
firemaker282 It's the best plan B you can add to the deck, but it doesn't contribute to plan A.
March 16, 2017 1:04 a.m.
benjameenbear7 says... #11
Curious, but with the high density of cantrips and tutor options, and including the natural synergy with the exile tutors, has Laboratory Maniac been considered? It seems like a natural include and adds a secondary win condition, albeit fairly vulnerable since it needs to live to see a draw trigger.
March 20, 2017 9:30 a.m.
dang, now I need to make a deck using that as plan A...
I like the idea though, as a 3 drop he can be transmuted for and is easily played.
March 20, 2017 10:32 a.m.
PrestonShilling says... #13
Dreadbore and Terminate make good kill spells. You also have access to Path to Exile and Misdirection which has been exceptional in my testing.
Thoughts?
April 6, 2017 2:30 a.m.
excited_soup says... #14
Both cost red, which you want to avoid in the deck. Dreadbore is only really good against teferi, and even then it's 2 cost sorcery speed removal. Path is playable, and terminate is just extremely weak considering it's just 1 creature. Sure, single creatures can ruin a gameplan, but it's more likely that an artifact is going to be sitting there, shitting on your day. Fire covenant to wipe out everything eot and then untap and win is best
April 8, 2017 11:22 a.m.
ShaperSavant says... #16
entheogeneral I don't think you understand the deck; give the description a read.
April 9, 2017 12:13 a.m.
ShaperSavant says... #17
PrestonShilling I like Misdirection, but the downside of Path is too much. The red is unfortunately too difficult, and I need my removal to be extremely flexible if it costs 2 mana.
April 9, 2017 12:14 a.m.
JaysonSunshine says... #18
It's pretty clear ShaperSavant doesn't understand how this deck works. Where do you think the allies go to sleep when it's not your turn? Maybe the allies just mill around the battlefield, with no sleep, no place for to encamp -- you hoping they'll be fresh come upkeep. Delusions, Shaper. Vagaries of a Food Chain player trying desperately to justify the genocide of elf, human, and ally all so they can feed a nihilistic dog-eat-dog worldview in which only the strongest survive.
April 26, 2017 5:23 a.m.
ShaperSavant says... #19
You can't pay for Torrent Elemental's activated ability with Food Chain mana.
April 29, 2017 1:28 p.m.
First off, love the list. A few questions minor questions:
Why do you run Hagra Diabolist alongside Kalastria Healer and Halimar Excavator? While it gives you more redundancy on your win conditions, you're alredy running Pull from Eternity and Riftsweeper as contingency cards. Is it just to provide more of a failsafe with Tainted Pact and Demonic Consultation?
Do you find you have a land to pitch with Mox Diamond consistently enough with 29 lands?
How has Laboratory Maniac been going? I appreciate that it's a new addition to the deck.
May 7, 2017 8:11 p.m.
ShaperSavant says... #21
Hagra Diabolist: Having a third ally increases the odds of having successful Tainted Pact / Consultation. I would not be willing to drop one. (Also, not running Pull From Eternity -- would consider it if I was playing an a heavy exile meta.)
Mox Diamond: It's very rarely dead in hand. If anything, I'd be looking to drop another land from the deck, as I'm finding over-abundance.
Laboratory Maniac: It's a reasonably solid backup plan, but not 100% necessary. It gets around certain stax (particularly, Rule of Law) and can steal the game in ways that people don't expect.
May 8, 2017 1:41 a.m.
Have you considered adding Ring of Ma'ruf to help get Food Chain back if it's been removed from the game? Seems kind of like an important piece of the puzzle.
May 20, 2017 6:37 p.m.
Avscubasteve says... #25
I think Altar of the Brood may warrant a spot in the list as another win con alongside the allies. win without ever having to cast tazri. it has worked out very well for me thus far. infinite eternal scourge etb is pretty cool.also i like Culling the Weak for another dark rit. definitely helps get there
Stealthybiscuit says... #1
Fire Covenant concerns me, not only does it nessitate a red producing land, not a colour present anywhere else, but does the same thing as Toxic Deluge for a great use cost, I do not see the advantage of this card :/
February 22, 2017 7:54 p.m.