Maybeboard


the blood of numenor is all but spent

social benifets, attack tricks, a few combos, theift of a few permants, a little card draw, and a good old ass whoppen is all we ask for.

what i mean by social benefits is making people pay me for stuff and the generic generation of treasure tokens I think the amount in the deck is good but it could be improved.

attack tricks is meant to a major focus of the deck and by the time i finished most of the deck the creature list was already there (i'm also using attack tricks wrong here i know) The deck was primaly supposed to be more battle cruisey and just swing in at people with creatures that when they enter or leave or attack they cause problems for people but by the end it was just some plus one counters and life link. If you know of creatues that are on theme and also some nasty monsters to turn into i'd be ok with aggressive changes in the deck. Everything else i feel i did a good job when building the deck (i think it could use some of the counter spells i side boarded because i don't have recursion but i had 110 cards and something had to go)

I genuinely feel like i did a good job with this deck but just wanted to pass it by you (other than the obvious dick poundingly good deck builder you happen to be) to make sure a i don't waste money now that the infinite money glitch is no longer active and a better deck is always better.

in case you do make changes here is a list of cards i either didn't notice until after i cut the deck down to 100 or just might be bad options and i was iffy on them in general

claim of first born needs to be removed i didn't read that it takes it only for a turn

Academy Manufactor is alright but not the best and i didn't really notice it until late but still not bad

Call for Aid is funny to me but i can also see that being removed to make the deck better

crush the weak is in there because i've notice a lot of combo pieces are small and so the idea is to exile the combo rather than just kill the creatures but this also just might not be worth it.

Cosmos Elixir just might not be a great card and i was iffy on it

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92% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

43 - 0 Rares

16 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.19
Tokens Clue, Copy Clone, Emblem Teferi, Hero of Dominaria, Food, Foretell, Gold, Human Knight 2/2 R, Spirit 1/1 W, The Monarch, Treasure
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