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Forgetting Everything (Induced Amnesia Mill)

Standard*

Speedy4460


I've had the desire to create a deck built around a new rare in standard and began to search through them. I found that there weren't that many that allowed strange interactions to occur, but I did find Induced Amnesia. I then set out to find various ways to break this card, or at least bend it to be used in ways it probably wasn't intended for. This is what I believe to be the most promising of those ways: Milling out the opponent by cycling through their hands. The basis for this is playing Induced Amnesia and then blinking it with cards like Release to the Wind or returning it to my hand and casting it again. I have no idea how this is going to turn out, but it is time to see. You can stall the game and make sure your opponent always has a full hand with various return to hand cards. Sorcerous Spyglass is in the deck to both shut down your opponent's cards and to look at their hand to time Induced Amnesias. I know I should have some alternate wincon in here, but I don't really know what that would be and I want to see if this deck is even capable of winning before I do that. I am going to try this deck out at both FNM and a couple Turbo Standards at GP Houston. Any feedback is appreciated.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

10 - 0 Rares

17 - 0 Uncommons

18 - 0 Commons

Cards 60
Avg. CMC 2.59
Tokens City's Blessing, Energy Reserve, Treasure
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