Commander Adventures - Free EDH Quest Variant

Commander / EDH CommanderAdventures

SCORE: 978 | 363 COMMENTS | 137639 VIEWS | IN 378 FOLDERS


tybonel13 says... #1

Thanks!

July 2, 2018 4:36 p.m.

tybonel13 says... #2

Also, are there any websites/businesses that you (or anyone else) would recommend for professional printings of these cards? I have looked into one called printerstudio but they wouldn't print images on the card backs.

July 2, 2018 6:34 p.m.

@tybonel13 To my knowledge they do. But it only works if you live outside US for trademark reasons. Would recommend to look up a local print shop if you live in US.

July 2, 2018 6:46 p.m.

epajula says... #4

tybonel13, just sleeve them up. That's my plan. This looks amazing!

July 2, 2018 11:42 p.m.

tybonel13 says... #5

Thank you so much! I have one more question. How many of each token from the Core game, D&D, and Ignition should I print for a five player game?

July 4, 2018 6:18 p.m.

tybonel13 says... #6

On second thought a better question would be "Within the three main expansions (Main, D&D, and Ignition), are there any cards or tokens that should be printed multiple times for a five player game?"

July 4, 2018 6:43 p.m.

For 5 players I recommend to get 5x Battered Hilt, 5x Healing Potion, 5x Planechaser, 5x Lost Grace, 5x Curse of Death's Grasp, 5x Dire Fleet Pirate, 5 Sneaky Spies of different colors, 5x Snow.

I made most of them double sided for myself to save printing costs.

July 4, 2018 11:35 p.m.

tybonel13 says... #8

Awesome. Thank you so much.

July 5, 2018 12:14 p.m.

Now that I have finished cutting-out all the cards and assembling them in penny sleeves with backs...We are planning to play Commander Adventures this weekend with both Commander and Brawl. We will report back afterward! Thanks so much for creating such an awesome game.

July 5, 2018 12:17 p.m.

@SipAndPlayGames Great! Have fun :)

At best start with 5 non-encounter common quests when playing first time.

July 5, 2018 12:31 p.m. Edited.

DrkNinja says... #11

How many cards are in the set total?

July 5, 2018 2:37 p.m.

@DrkNinja When I print a complete set of CA with multiple tokens (for 8 players) around 306 cards including some double-sided tokens.

Overall there are 283 unique cards.(257 non-tokens & 26 tokens)

I made the printsheets so that the card backs perfectly align with the fronts.

July 5, 2018 2:57 p.m. Edited.

tybonel13 says... #13

I'm going through individual cards for printing and came across an issue with Inventors' Fair from the ignition expansion. It's first effect states that "All creatures have fabricate X, where X is the number of technology counters on Inventors' Fair." Correct me if I'm wrong but the tokens created by fabricate enter with an instance of fabricate due to the plane. This allows me to spawn more tokens with fabricate and continue endlessly. Is this correct or does the plane need edited?

July 6, 2018 2:47 p.m.

@tybonel13

Thanks for the heads up! Our team must have missed that error.

Fixed it and changes are live in all Download-Folders.

We changed it to "All nontoken creatures..."

July 7, 2018 6:13 a.m.

tybonel13 says... #15

Awesome.

July 7, 2018 9:07 a.m.

tybonel13 says... #16

Will the non-guild vanguard be released before or after The Bard's Song?

July 10, 2018 4:35 p.m.

tybonel13 Nope, Halloween expansion has priority.

July 12, 2018 3:25 a.m.

tybonel13 says... #18

Ok

July 12, 2018 12:07 p.m.

Zlkas says... #19

I'd love to know if, and where, anyone has had any success with getting these cards printed online. I too have tried my hands at getting Magic themed cards printed from printerstudio in the past, but their a massive pain to deal with (I also never got those cards printed either, I really can't iterate how much of an annoyance they are).

July 23, 2018 9:20 p.m.

Zlkas says... #20

Also, how've/have you guys dealt with combo style decks in this format, is it still the most effective archetype of the meta?

July 23, 2018 9:26 p.m.

Noobincube says... #21

This looks like it could be really cool.

July 24, 2018 6:27 a.m.

daneel says... #22

So with dungeons, the only way for your creature to actually kill the dungeon master is for a die to be rolled that initiates combat with your creatures, correct? So for instance, to defeat Konda of Eiganjo Castle, you would need to send creatures into the dungeon, then either roll a 1-10 and deal him 8 damage in total, or roll a 16-20 and kill him with infect / wither? If you roll an 11-15 you just can't kill him at all?

July 27, 2018 11:59 a.m.

@daneel Yep, dungeons are rather passive compared to encounters:

  • Step 1: Choose 3 creatures and announce their order
  • Step 2: Roll the die to determine the dungeon boss' power up
  • Step 3: Each creature combats in prior chosen order.

You need to calculate your chance of success and prepare before sending your creatures in there. But I got to admit that Eiganjo Castle is the hardest dungeon of this cycle.

50% Chance with creatures that have more than 8 power combined, 25% that you lose some creatures against Takeno unless first creature is able to take out Takeno (order matters), 25% Chance when sending in at least one creature with wither/infect and power 3+.

July 27, 2018 1 p.m. Edited.

Buufreak says... #24

Holy shit, how and where do I sign up? I will gladly join in on something like this, it sounds freaking awesome, and I want to see what insanity can continue to crop up in the ever exciting EDH format!

July 27, 2018 3:19 p.m.

@Buufreak Glad you like it!

Our opportunities are endless.

If you have any questions let me know ;)

July 27, 2018 9:22 p.m.

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