SmokeyBear15 says... #2
Also, Scour from Existence and/or Hero's Downfall could be good ways to clear difficult bothersome things.
October 28, 2015 7:21 p.m.
Thanks! I'm sure I have the charms sitting around somewhere! I recently took out more enchantment auras for some artifact equipment. Just because if my commander gets sent away they'll still be there. I need a couple of things that give her indestructable.
November 1, 2015 11:13 p.m.
EnigmaEssence says... #4
I would toss the Pristine Talisman for a Everflowing Chalice because when casting free spells you can choose to pay kickers and Chalice can get out of hand really quickly.
January 29, 2016 3:07 a.m.
good idea! I used to run that in here, but I thought I couldn't pay kicker costs. I did a little research and found out I could a couple of weeks ago. I just never thought to add it back in. Thanks!
January 29, 2016 9:31 a.m.
Try adding cards or combos that together can win you the game and then certain cards that stack your deck for you, like Ancestral Knowledge or Long Term Plans. I run a Narset deck that generally wins the game if I swing even twice with her, and combo generally suits that well. I have a fair amount of walkers as well and use the Chain Veil to combo them to bomb range often on the same turn they drop, so that's an option you could explore.
Basalt Monolith and Grim Monolith are very good to drop early and get Narset on the field as quickly as possible. Generally try to avoid mana rocks that cost 5 or 6 mana, because they don't accelerate you into turn 3-4 Narset plays. Also, you should be wary of putting it high cost cards just because you are banking on playing them for free. Make sure their value is worth their slot in the deck and can make a huge impact.
If you cut creatures, you can run Proteus Staff, but even if you don't, Reconnaissance is a good way to keep Narset alive even as she swings into huge creatures. While we're on the subject, enchantments that give her unblockable work decently well, as does Venser the Sojourner, who can serve to give her unblockable or blink your mana rocks for additional value on the opponent's turn.
January 30, 2016 4:22 p.m.
Nahiri's Machinations is super helpful for my Narset deck, lets me attack without fear of her getting destroyed!
July 9, 2016 11:48 p.m.
SmokeyBear15 says... #8
Brierre: I mean, you've got a point. What would you take out? I encouraged him IRL to take it out because I thought something else would be a better use of a card slot.
July 10, 2016 1:23 a.m.
Norn's Annex in EDH is not that helpful, with the higher starting life total players won't really have any trouble paying that 2 life. With the amount of protection you already have i'd drop that or Skywise teachings, it just isn't that good of a card.
July 10, 2016 1:45 a.m.
You probably also want a Leyline of Anticipation, Vedalken Orrery, or Teferi, Mage of Zhalfir. So you can cast those cards during combat, or in response to something else during your turn. Aurelia, the Warleader would be nice for a second combat phase. Not sure if you wanted more creatures though.
July 14, 2016 1:02 a.m.
I do want Anticipation very much. It's on my list of things to get! The extra creatures not really so much. Most of the time, the 4 I have in here get exiled by Narset.
SmokeyBear15 says... #1
I'd look into the following cards:Treasure Cruise, Azorius Charm, Jeskai Charm, Boros Charm
Expedition Map might be better than Traveler's Amulet.
October 28, 2015 7:16 p.m.