Full Power of TRON

Modern fast7

SCORE: 4 | 54 COMMENTS | 1612 VIEWS | IN 2 FOLDERS


cryptic88 says... #1

Wouldn't Oblivion Stone take care of Blood Moon ?

March 3, 2014 9:54 p.m.

fast7 says... #2

It does take care of it! but if i'm only running 3 and he gets it out early, it can possibly put me in a troublesome situation.

March 4, 2014 5:47 p.m.

cryptic88 says... #3

Agreed Blood Moon can be a pain depending on when they put it out.

March 4, 2014 8:55 p.m.

fast7 says... #4

If you can think of any other good cards for this deck tho please let me know :P I wanna make a sick deck :D

March 4, 2014 10:03 p.m.

cryptic88 says... #5

Vandalblast sideboard possibly for affinty. I know you have Pyroclasm for creatures but an overloaded Vandalblast could potentially shut down affinity.

Your build is great though.

March 4, 2014 10:46 p.m.

fast7 says... #6

I was thinking about removing the 2 Mindslaver and put it in my sideboard and I would replace it with one Oblivion Stone and 1 All Is Dust because I find it would help remove the coloured permenants on the field that I don't like.

Also good idea about the Vandalblast , I'm gonna add that definitely In my sideboard

March 5, 2014 2:26 p.m.

cryptic88 says... #7

Torpor Orb would also help sideboard for control decks running Snapcaster Mage , Vendilion Clique , Aven Mindcensor , and other creatures with flash and irritating abilities. Only problem then is you would have to side in a few Nature's Claim to sac Torpor Orb in order to cast your own Eldrazi's abilities. Grafdigger's Cage could be another possibility by shutting out the graveyard interaction.

March 5, 2014 5:06 p.m.

fast7 says... #8

The only downside i saw with Torpor Orb was that it stops my eldrazis abilities too so i would have to have a Nature's Claim or something that removes target artifact. It is a good idea to use Nature's Claim on Torpor Orb and gain the 4 life but if i don't get any it can possible screw me over, but i do agree that is a good combo, and i do agree it can really help me early game.my main graveyard interaction is Relic of Progenitus but i do like these ideas :)

March 5, 2014 6:54 p.m.

cryptic88 says... #9

Thanks

March 5, 2014 8:02 p.m.

cryptic88 says... #10

Ghost Quarter could help mess up critical early game mana. Destroy shock/dual lands make them search for a basic land.

March 5, 2014 10:17 p.m.

fast7 says... #11

I was actually gonna put that in and take out Eldrazi Temple , I find it will screw over my opponents alot faster :)

Also thank you for helping me! It means alot!

March 5, 2014 10:22 p.m.

cryptic88 says... #12

Sure thing Some people like Tectonic Edge but I prefer Ghost Quarter . Tectonic edge only activates when they control 4+ lands. Some decks can go insane with 4 lands and a good hand.

March 5, 2014 10:47 p.m.

fast7 says... #13

Both are good, I should def consider both for different situations! But I might go with Ghost Quarter just because taking out a shock land could be quite beneficial

March 6, 2014 10:36 a.m.

Why not replace Gruul Guildgate s with Stomping Ground s

March 6, 2014 10:41 a.m.

cryptic88 says... #15

Grove of the Burnwillows is in my opinion is best. Only downfall is price and the opponents life gain. Having it untapped and not having to pay 2 life and getting the red or green mana open turn one could be critical. Besides giving someone say 2-4 life in order to to assemble TRON on turn 3-4 with Karn Liberated or Wurmcoil Engine in hand is worth it.

March 6, 2014 11:23 a.m.

fast7 says... #16

Don't get me wrong, if I had Grove of the Burnwillows it would definitely go in my deck no matter what! But it's just so costly for a land. I agree that it's better than Gruul Guildgate , alot better! But I would say it's the next best contender!

The main reason why I don't want Stomping Ground In the deck is because it opens me up to forest & mountain walk. Not only that but I need all the life I can get until the game goes into my favour.

The reason why I say Gruul Guildgate is the next best card is because it is not considered a forest/mountain and that I don't have to pay 2 life to get it to untap. Also another reason why I do like it is because I have so many cards that actually let me force a specific coloured mana I need for specific cards that I feel I won't need red/green mana right away, or at least that is what I've noticed. Once the time comes when Grove of the Burnwillows is cheaper or when I can afford 4 copies of it I will definitely switch it In because it will make the deck alot faster

March 6, 2014 2:23 p.m.

cryptic88 says... #17

Ok today I learned that Tectonic Edge may trump Ghost Quarter . Someone used it on me today and had they of used Ghost Quarter I could have at least searched for an island but Tectonic Edge prevented that and cost me the game due to my lack of blue mana.

March 6, 2014 5:25 p.m.

cryptic88 says... #18

fast7which prints of urza land do you use? Also kind of a dumb question but say you have assembled Tron and then play a tower you get the 3 colorless instead of 1 colorless right?

March 7, 2014 2:32 a.m.

fast7 says... #19

I try and use all the concept art ones, but right now i have the ones from the anvil set, i don't remember what it is called sadly. I plan on buying another 3 of each in the 9th edition sets just because i like the looks of them too, i just dont know how to change the looks on the website.

And yes, as long as you have all 3 out, if you place another tower it will make another 3 mana:P

Also how do mention people in comments, i dont know how to do that yet?

March 7, 2014 12:17 p.m.

cryptic88 says... #20

fast7 The name thing is done the same as the cards using the brackets. I like the mine from 8th edition, the tower from chronicles (which is the anvil), and the power plant from chronicles as well.

March 7, 2014 12:27 p.m.

Teleshar says... #21

Torpor Orb does not stop your eldrazi's abilities. It stops only abilities that use "enter the battlefield", not "when you cast".

March 7, 2014 12:28 p.m.

fast7 says... #22

ohhhhhhhhh really?... than that is definitely a card i need to consider, i thought it would affect them some how

March 7, 2014 12:31 p.m.

fast7 says... #23

cryptic88 i agree, the only card im not really in favor of was the powerplant with the insect attached to it, to me its a meh, the others look so sick!

March 8, 2014 1:27 p.m.

lincolk says... #24

Have you thought about using Temple of Abandon ? Basically same as the Guildgate but the scry might help early or late game. And for only 4 bucks a pop not exactly a huge blow to your wallet either.

March 8, 2014 1:42 p.m.

fast7 says... #25

I actually didn't think about that!!! thats alot better than the gate!

March 8, 2014 1:51 p.m.

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