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I like myrs a lot, and this is my main myr deck. This is mainly based on the 2 Myr Galvanizer combo, so it try to do this combo as fast as possible and try to do a consistent battlefield to survive until I can use the combo.

Once I don't need colored mana, I can use nonbasic lands to either protect me like Desert, Ruins of Oran-Rief, and Tomb of the Spirit Dragon or to speed up my game as well like Inventors' Fair and Sea Gate Wreckage.

The "mana myrs" are both to speed up my game and to let me cast Myr Superion (that is a great card to protect me) and let me be able to get the "infinity mana" with Myr Galvanizer.

It's beauty

The Myr Galvanizer is the reason of the combo, besides that this let all other myrs stronger making them better protected.

Myr Turbine and Lightning Greaves gives me protection and also helps me to speed up my game.

The Myr Battlesphere is great, it gets me a signifcant protection with its self and the four 1/1 tokens and also is very powerfull when attacks.

The Myr Propagator, and Myr Matrix are ways that I can use the "infinity" mana as a win condction besides their usual useful abilities.

The instants and sorcerys are to control the enemy disturbing him and giving me more time. like Scour from Existence, Gruesome Slaughter, All Is Dust, and the most versatile Warping Wail

Please give me your suggestions, because I think this deck have a lot of weak points.

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Date added 11 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

23 - 0 Rares

24 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 3.62
Tokens Copy Clone, Myr 1/1 C
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