Yes, um, so...

Garruk tribal! It's real.


Hey! This deck is one of the more stupid Oathbreaker builds that you can make. The deck wants to ramp fast with cards like Cultivate, Harrow, and our signature spell Farseek. If you make a land drop every turn, you should be able to get Garruk, Cursed Huntsman out by turn four. With Garruk out, you can begin making wolf tokens. These wolves aren't ordinary wolves, though. These wolves have a death trigger that gives loyalty to all of your Garruk planeswalkers. To take full advantage of this, we run all eight Garruk 'walkers. With our board of big green rampy planeswalkers and wolves online, we can use the deck's powerful ramp package to play Avenger of Zendikar, Craterhoof Behemoth, Cultivator Colossus, Exsanguinate, and other game-ending threats. The Garruk Army helps out by ramping us even more, removing threats, making huge creatures, and throwing Overrun effects left and right.


This deck is a rough draft, so please leave a comment if you have a suggestion, upvote if you enjoyed, check out my other decks if you have the time, and have a great day!

Suggestions

Updates Add

Comments

91% Casual

Competitive

Date added 11 months
Last updated 11 months
Legality

This deck is Oathbreaker legal.

Rarity (main - side)

14 - 0 Mythic Rares

14 - 0 Rares

8 - 0 Uncommons

5 - 0 Commons

Cards 60
Avg. CMC 4.08
Tokens Beast 3/3 B, Beast 3/3 G, Emblem Garruk, Apex Predator, Emblem Garruk, Caller of Beasts, Emblem Garruk, Cursed Huntsman, Emblem Garruk, Unleashed, Human 2/2 G, On an Adventure, Plant 0/1 G, Wolf 1/1 B, Wolf 2/2 BG, Wolf 2/2 G, Wurm 6/6 G
Folders Made_Compleat's CHONK, Made_Compleat's decks
Votes
Ignored suggestions
Shared with
Views