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Instant (11)

Sorcery (4)


(Under construction.)

Previously called Dune-Brood Slivers for its colors, then Gatestorm Slivers for Crackling Perimeter .

Once Hold the Gates hits the field, your slivers will get extremely hard to kill with just damage, and it just gets worse as you drop more copies and gates. With mass vigilance, you can attack turn after turn and grind them down. Hold the Gates plus Syphon Sliver equals you gaining face-implodingly large amounts of life, so you can laugh at their unblockables and flyers. If all that doesn't get the job done, Ready / Willing or Bonescythe Sliver will.

The instants here are to keep your slivers from dying. Slivers are no good unless you can reach critical mass, so you need to either get them out faster than they get removed or stop the removal.

If you're against a rushdown deck, Striking Sliver and Predatory Sliver are your best friends. Two-power first strikers eat aggro creatures.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

10 - 0 Rares

12 - 7 Uncommons

38 - 8 Commons

Cards 60
Avg. CMC 2.56
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