Sideboard


Strategy: The goal of this deck is to promote love, cooperation, and diplomacy while leveraging the unique abilities of Kynaios and Tiro of Meletis. By creating a harmonious environment and encouraging alliances, you can control the game's tempo and gradually build an advantage to secure victory.

Key Themes:

Love and Cooperation: Embrace the spirit of love and friendship by encouraging your opponents to work together with you... against each other. Utilize cards like Edric, Spymaster of Trest and Selvala, Explorer Returned to incentivize your opponents to attack each other instead of you. Promote cooperation and alliances to shape the game to your advantage.

Politics and Diplomacy: Utilize political cards such as Collective Voyage and Disrupt Decorum to influence the game. Negotiate with your opponents, making alliances and striking deals that benefit you in the long run. Master the art of diplomacy and manipulate the board state to your advantage.

Changed 20 cards from the original deck to give it a better chance to actually win a game. My additions are shown in the sideboard. Reliquary Tower is really good here, why did it come in the Yidris, Maelstrom Wielder deck instead of this one? Also, Tatyova, Benthic Druid is amazing in here!

Stealing and Shenanigans: Exploit your opponents' resources and creatures through theft effects such as Insurrection, Mob Rule, and Reins of Power. Take control of their armies, wreak havoc on the board, and turn their own strengths against them. Use cards like Blazing Archon to protect yourself while you manipulate the battlefield.

The deck wins by enabling shenanigans then stealing armies. Mob Rule is pretty close to Insurrection, and there is Thieves' Auction, where we take as few of our own cards as possible, then cast Brand or Gruul Charm. These last two cards also work with Reins of Power.

Group Hug and Card Advantage: Use cards like Howling Mine, Temple Bell, and Venser's Journal to provide additional resources to all players. By offering card draw, life gain, or extra land drops, you create an atmosphere of goodwill while ensuring your own advantage through superior card advantage and life total.

Land Ramp and Fixing: Utilize cards like Kodama's Reach, Cultivate, and Krosan Verge to ramp up your land count and ensure consistent mana production. This will allow you to cast your spells more easily and have the resources to execute your game plan effectively.

Remember, the primary objective of this deck is to create an enjoyable and engaging experience for all players, promoting cooperation and friendship. Embrace the spirit of love and diplomacy as you navigate through the game, and let the power of unity guide you to victory.

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Date added 5 years
Last updated 1 year
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

44 - 14 Rares

26 - 6 Uncommons

13 - 2 Commons

Cards 101
Avg. CMC 3.87
Tokens Beast 3/3 G, Bird 1/1 W, Bird 2/2 U, Copy Clone, Ogre 3/3 R, Soldier 1/1 W, Spirit 1/1 C, Squid 1/1 U
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