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hi Planeswalkers. i've returned to MtG recently on a G/B shell (despite T2), considering potential bans :) some came through already (as "cat's in the bag!")

i've always been a fan of midrange - though agroish inclination. considering the untapped lands, i think i can combine some of the staples on both sides to provide this proposed list. i'm not advocating for a ProPlayer build, but would really love your input on how the above can be more competitive.

The plan for win should be pretty straightforward - beatdown with +1/+1 fatties, while not putting all the gas on 1 or 2 drops; Nissa will favour that too.

i've pondered on 20 lands only, though after some playtest i find that the 24 sources, with 3 Rishkar (for +1/+1) does the trick majority of games. double black can be tricky if not careful, but usually get that too (while may be needed for later Gods).

the SB is certainly work in process, and would also like your opinion on weaknesses of the deck.

i'm not doing a full review of each card, though with time i hope i can be more descriptive and justify changes.

so how good do you think this is? and how would you make it better? ;) (splashing for Gideon of the Trials doesn't count :) )

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Date added 7 years
Last updated 3 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Mythic Rares

27 - 10 Rares

16 - 5 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 1.95
Tokens Clue, Energy Reserve, Zombie 2/2 B
Folders To give a try, FNM
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