pie chart

Gearhulk Madness Control

Standard Control RBW (Mardu)

MidnightTrain


Sideboard


Maybeboard

Sorcery (1)


Pulled some gearhulks at the prerelease. What can I do with these?

So here's the gameplan. This deck's got a couple different avenues for stalling out the game and getting the gearhulks on the field. Ideally I'll be discarding my gearhulks early, and pulling them back to the battlefield with refirbish. But here's how an ideal game would go.

Turn 1: Harsh Scrutiny or lightning axe if I'm on the draw.

Turn 2: Transgress the Mind, dec in stone, lightning axe+temper

Turn 3: Eldrazi Displacer, or discard a gearhulk with something. Painful truths if I need cards.

Turn 4: Refurbish a hulk from the yard. Barring that, burn out some creatures, get Nahiri on the board, or discard some madness spells.

Repeat turn 4 until you've got your hulks on the board and have won the game. Eldrazi displacer can keep their ETB effects coming, or can tap their blockers to swing for some dmg.

This is my first attempt at building any kind of control deck, so any and all suggestions are welcome :)

Suggestions

Updates Add

Comments

Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 2 Mythic Rares

12 - 6 Rares

16 - 4 Uncommons

12 - 2 Commons

Cards 60
Avg. CMC 3.08
Tokens Clue, Energy Reserve
Votes
Ignored suggestions
Shared with
Views