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Geist of Saint Traft Tiny Leaders

Tiny Leaders Voltron

bdegsss


I am looking on some feedback for my first tiny leaders deck. I know that the prime for this tiny leaders deck runs pretty expensive. But the commander is already an excellent baseline for this deck. My goal for this deck is to Voltron Geist of Saint Traft, keep him out on the board, and really take it to my opponent with 4/4 angels. I think with this deck a small creature base will suffice (although I have considered making this a spirit tribal deck). In regards to Voltron of Geist, I think between the artifacts and enchantments I have picked a good variety to keep Geist in the game and hitting on each turn. Do you think Sigarda's Aid is necessary? How about Lightning Greaves? As my first tiny leaders deck, in contrast to the larger commander format, I am trying to make sure the cards that I have selected provide the best value. I'm currently waiting for my Strionic Resonator + Sundial of the Infinite coming in the mail. But then I'll have to figure out which cards I'll replace. Difficult decisions....as far as instants and sorceries are concerned, I think i have collected a good amount of counterspells to keep Geist on the board. The new Open Into Wonder seems like such a great card. But is having Sphinx's Revelation and Pull from Tomorrow too much? Any help would be appreciated. Idk how people feel about tiny commander but I really enjoy it. Commander is awesome but I love standard tempo play...best of both worlds imho.

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Date added 7 years
Last updated 7 years
Exclude colors BRG
Key combos
Legality

This deck is Tiny Leaders legal.

Rarity (main - side)

4 - 0 Mythic Rares

13 - 0 Rares

17 - 0 Uncommons

11 - 0 Commons

Cards 50
Avg. CMC 2.18
Tokens Angel 4/4 W, Cat 2/2 W, Clue
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