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An explosive build with no less than 7 free spells and 4 rituals-like effects.

At the contrary as the others mono-red pure burn DC decks, the huge amount of creatures and 5 cheap free sacs outlets make the deck more resilient vs lifelink creatures, venture the dungeon and monarch effects. The burn spells are rare, but are the best in the format, including one of the most devastating, the infamous Goblin Grenade.

Gamble isn't so common in red decks, but is imho more versatile than Magus of the Moon. Magus is by far weaker than Blood Moon in the format. Playing T1 Gamble search BM into T2 ritual is strong. Gamble allows also to keep good/desperate 1-land hand or tutor for finisher/response. Alone, Gamble tutor Squee, Dubious Monarch.

The number of basics mountains (30) seems very high, but should be considered in the light of Flameshot - Fireblast - Mogg Alarm - Ib Halfheart, Goblin Tactician - Mine Collapse

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Casual

97% Competitive

Date added 1 week
Last updated 1 day
Legality

This deck is Duel Commander legal.

Rarity (main - side)

2 - 0 Mythic Rares

21 - 0 Rares

19 - 0 Uncommons

28 - 0 Commons

Cards 100
Avg. CMC 2.25
Jetons A Mysterious Creature, Copy Clone, Goblin 1/1 R, Skeleton 4/1 B, Treasure
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