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I dont like 'fish bowling', and I dont like land destruction. That said, this iteration of Karn is not built to be aggressive, but can end up being just that.

In play this deck utterly fails or gets ramped up fast. There doesn't seem to be a middle ground. It was created with fun play in mind. This deck, is very fun to play.

I like utility, and for me it is about getting artifacts out and swinging with them. Not having a lot of creatures.

I am an artifact snob, I tried to keep the mana cost low, and just artifacts (this is why I dont like kozilek in here).

No equipment, there arent many creatures, so I wont waste my time casting and equipping.

Some key cards for me: tower of the magistrate, mycosynth golem, minds eye, blinkmoth urn, myr incubator*, clock of omens

fun cards: kormus bell, gate to the aether

cards I could lose: reito lantern, kozilek, sun droplet, culling dais

  • myr incubator works one of 2 ways, if you need to thin your deck to get what you need, take out all the junk. OR if you thinkk you can get away with it, mass the myrs and swing!

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Date added 12 years
Last updated 12 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

42 - 0 Rares

39 - 0 Uncommons

10 - 0 Commons

Cards 101
Avg. CMC 3.56
Tokens Assembly-Worker 2/2 C, Copy Clone, Gargoyle 3/4 C, Goat 0/1 W, Golem 3/3 C, Myr 1/1 C, Pentavite 1/1 C, Spirit 1/1 C
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