Sideboard


Red/artifact big beaters.

The idea is to ramp as quickly as possible into Geosurge and drop a bomb. Burn gets rid of blockers and deals with early threats, Swiftfoot Boots protects your big creature and gives it haste for extra oomph. Faithless Looting lets you cycle through useless cards later in the game, and Devil's Play can take out a big threat, or burning the player, and makes a great way to make use of extra mana if the game goes on a while.

Blast gets sideboarded out in favor of Pillar for undying creatures and zombies, and Red Sun takes the place of Devil's Play. Mental Misstep takes care of Rancor and Vapor Snag along with a few other problematic one drops.

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Date added 12 years
Last updated 12 years
Legality

This deck is not Modern legal.

Rarity (main - side)

4 - 2 Mythic Rares

9 - 5 Rares

17 - 3 Uncommons

6 - 4 Commons

Cards 60
Avg. CMC 3.17
Tokens Myr 1/1 C
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