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This is a purpose built boros combo deck. Normally boros isn't a good color combo in cEDH, who am I kidding, it still isn't, but if you want to be different and try something else out...

Primer Time!!

This deck is very combo oriented and is currently in a proof of concept state. I would like to transition the deck to be a more stax type deck since it will be able to then slow down the game and whenever it wants to, it can sac stax pieces and go off. Currently you will want to spend the early game slamming mana rocks and trying to hold some of your few pieces of interaction. You will need to wait for an opportunity to combo off since we do not get much in the way of interaction with our opponents. You will really want to have Red Elemental Blast / Pyroblast / Silence / Ranger-Captain of Eos when you try to go off.

Infinite Combos for mana

  1. Auriok Salvagers + Lion's Eye Diamond
  2. Basalt Monolith + Rings of Brighthearth

Infinite Combos for self mill

  1. Mesmeric Orb + Basalt Monolith
  2. Mesmeric Orb + Grim Monolith + Rings of Brighthearth

Infintely Recur Gerrard

  1. Loyal Retainers
  2. Nim Deathmantle
  3. Salvager of Ruin With all 3 of these you will activate your chosen method with Gerrard's death trigger on the stack and return Gerrard to either the battlefield (Retainers/Deathmantle) or your hand (Salvager).

Winning with this deck:

There are 3 main ways of winning and a really of unorthodox way to win.

  1. Bomberman Combo: Almost everyone knows of the infinite mana that can be produced when combining Auriok Salvagers + Lion's Eye Diamond . Then add in Pyrite Spellbomb and you have infinite damage and the whole combo. Also note that Implement of Combustion does a neat impression of Pyrite Spellbomb, but it forces you to draw a card each cycle so it more than likely will not be able to kill everyone before you run out of cards.
  2. Goblin Bombardment This card doubles as a win condition and a creature sac outlet to make the deck work. This with Loyal Retainer:/ Salvager of Ruin + Gerrard, Weatherlight Hero enable a quick and cheap infinite damage combo.
  3. If you find yourself in a position where either Goblin Bombardment or a piece of the bomberman combo is missing, you can use use a recurring Gerrard loop to use Codex Shredder to repeatedly get back Lightning Bolt .
  4. The Unorthodox Way: Self milling: Choosing the self mill route can be a fast way to victory if you have enough mana. The idea is that you will dump your library into the graveyard and then flashback your Past in Flames . Now you can cast your Pyretic Ritual , followed by Seething Song , which will make enough mana to cast Scrap Mastery . After resolving Mastery you might have a draw trigger on the stack from Ichor Wellspring coming or leaving or Implement of Combustion leaving during the resolution of Scrap Mastery . You must leave the draw trigger on the stack if you emptied your library. Next is tapping mana rocks to produce enough mana to activate Codex Shredder to return a card from your graveyard to hand as well as copying it with Rings of Brighthearth . This allows us to get back 2 cards. Lightning Bolt , which you will aim at someone's face and either Second Sunrise or Faith's Reward to return the Codex Shredder and all mana rocks that you tapped for mana and sacrificed. Note you must have a way to sacrifice artifacts already in play if your Krark-Clan Ironworks has been exiled as it is the only artifact that can sacrifice other artifacts repeatedly in this build. The total amount of mana you will need to have is: for Orb for Basalt Monolith or for Grim Monolith and for Rings of Brighthearth for Past in Flames ( of which can come from either Monolith) for Pyretic Riutal which will allow you to cast Seething Song into Scrap Mastery Going the Basalt route is Going the Grim route is Remember that Grim Monolith needs mana to untap while only providing only plus you will need another to use Rings to untap it.

Going Over some weird choices in the deck.

Goblin Matron might just be our best tutor. Finding Krark-Clan Shaman as an easy artifact sac outlet that can also kill Gerrard to trigger his death clause is awesome. Gerrard can easily go back to the command zone to be recast while you use matron to search your library again to find Skirk Prospector to start making extra mana off of the goblins and to retrigger Gerrard again and finding Goblin Engineer to put a Salvager of Ruin in the graveyard, so with the next Gerrard trigger you can get Torch Courier to grant haste to the Engineer and return the Salvager of Ruin to play to force Gerrard's ability to go infinite.

Teshar, Ancestor's Apostle is a value engine that I am currently testing out using Myr Retriever / Scrap Trawler / Junk Diver / Workshop Assistant to recur different 'eggish' cards to dig through your library.

Jawbone Skulkin / Torch Courier Haste enablers for Goblin Welder / Goblin Engineer

Recruiter of the Guard / Imperial Recruiter Tutors for most of the relevant creatures that we want.

Ranger-Captain of Eos can tutor for haste enablers, sac outlets, or Goblin Welder . Also doubles as another Silence

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Date added 5 years
Last updated 3 years
Exclude colors UBG
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

41 - 0 Rares

23 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 2.12
Tokens Emblem Daretti, Scrap Savant, Treasure
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