jasinatael says... #3
traceurling- Legion Loyalist is one of the most important cards in the deck. As for Blood Moon in the main board, I just don't think it would work out. Its a good card but it's dead against any deck that has a good amount of red and against decks that don't depend on nonbasic lands. With Goblin King it may be doable but that combo doesn't pay off till 4th turn and slows you down on the 3rd. You may win 5th turn but that's not fast enough for me.
Lichlior- What would you take out to add those 16 cards? I mean your talking about changing the core of the deck. You could make a deck that uses those cards but it would be fundamentally different from this one. Reforge the Soul would be a good option for a side board card. It would really help against some match-ups. I would not run it main though. With this deck you should be able to win with the first 8 or 9 cards. Card draw is not an issue in most games. Plus it would suck to have it in your opening hand or draw into it on your first or second draw.
July 31, 2014 3:13 a.m.
You should defo think about Cavern of Souls
Lets you play goblins that can't be countered - works wonders for me.
July 31, 2014 9:52 a.m.
traceurling says... #5
Hmmm...Frenzied Goblin could be useful in the event that you don't have removal for their biggies or goyfs
July 31, 2014 9:17 p.m.
jasinatael says... #6
Apeth88- I have considered Cavern of Souls . I may put two of them in but I don't own them. I really don't want to make the $40.00 investment into them since I don't think they will matter. They would really only help later in the game.
traceurling- Frenzied Goblin is okay but there are better one drops. Just for those that don't know, the official ruling on him is that his ability only works once per attack so he can only get past one specific blocker. When you attack with 3 or 4 goblins I doubt that he will be the one they block since he is the worst one. It can make a decent placeholder if you lack one of the more expensive ones.
August 1, 2014 3:01 a.m.
traceurling says... #7
Well it's target creature can't block, not target creature can't block Frenzied Goblin, so you just target their big creature, ie. if they have a 4/4 and two 1/1s, target the 4/4 and that'll allow a bit of extra damage and keep your goblins alive...
August 1, 2014 1:12 p.m.
jasinatael says... #8
Good call, I didn't give the card as much credit as I should have. It still isn't good enough for a slot in this deck though. I mean what would you take out to make room for it?
August 2, 2014 3:06 a.m.
Hello Recently got most of a goblin deck for modern and now working to tweek it and seeing this list has been helpful guidance so thank you. Would you consider Simian Spirit Guide for this build?
August 7, 2014 8:39 p.m.
jasinatael says... #10
Simian Spirit Guide could have a place in this deck. I thought about running it for a faster start and it could lead to more 3rd turn wins. I just never could give something else up from the deck. I think it could work but it could lead to overplaying your hand and getting beat by a Pyroclasm . I am not sure if it would be worth it but I have considered it. I never playtested it though. If you do please share the results. It could be huge or it could be a dead card. I know it would suck to draw late game, maybe not run a full playset. I would try it with all 4 and drop the Krenko's Command just to test it. You mostly want one on first turn and/or second. After that I would rather have something else.
August 8, 2014 3:26 a.m.
Great deck, +1! Im running the budget RDW that is quite similar to yours. Take a look for ideas and sugestions Zergling rush
August 9, 2014 1:09 p.m.
traceurling says... #12
Would you board in Grafdigger's Cage vs Birthing Pod?Also I've been trying x2 Akki Avalanchers because sometimes you just end up drawing 3 lands in a row when you don't need it .__. maybe switch out 1 Thunderous Wrath for 1 AA?
August 10, 2014 1:37 a.m.
jasinatael says... #13
Yes I would use the cage against pod decks, sorry I failed to mention that before. Akki Avalanchers is ok but it really doesn't add much since you can only do it once per turn. If you get mana flooded then this card won't save you. It isn't bad though, just not good enough. It could make a decent budget option.
August 10, 2014 9:38 p.m.
traceurling says... #14
Ok hmm...on the note of lands what are your opinion on one-land hands? I've tried keeping them but I think the importance of hitting the second land drop is that important it's worth mulliganing to 6 just want your opinion...and also do you mulligan when you open with a Thunderous Wrath in your hand?
August 10, 2014 11:25 p.m.
jasinatael says... #15
I will keep a one land hand sometimes. It depends on what I am holding. If I have a few one drop goblins and a Goblin Grenade I may keep it. I have won games with only two mountains on the table but it makes things harder. As for the wrath, again it depends on what else I am holding. It is a dead card in the opening hand but to drop down to six would put you in the same spot. Judge the hand based on the other 6. That's why I only use 2 of them.
August 11, 2014 6:04 p.m.
Would suggest Dragon Fodder over Krenko's Command ; it's strictly better
August 12, 2014 5:04 p.m.
traceurling says... #17
Dragon Fodder would drive up the cost of the deck by $0.44 :o too expensive
August 12, 2014 8:32 p.m.
traceurling says... #18
Hmm...what's your strategy vs Storm? Seems like they can get a Turn 3 or 4 Combo decently reliably and I don't always have a Lightning Bolt for their Goblin Electromancer (assuming that'll even break their combo)
August 12, 2014 9:47 p.m.
jasinatael says... #19
I outrun Storm decks. They don't reliably win on turn 3. Most of the time they assume the role of the control and I am the beatdown (Read "Who's the Beatdown", great article). If you know a Storm deck that you think would win, post a link and let me look at it. I have played multiple and I win.
August 13, 2014 4:25 p.m.
HikingStick says... #20
What about Quest for the Goblin Lord instead of Shared Animosity ? With one drops and token creation, it is fairly easy to get that +2/+0.
Dismember is a great sideboard card for removal, because of its Phyrexian mana.
Dynacharge is also great when overloaded.
August 15, 2014 10:08 a.m.
traceurling says... #21
The difference is by the time you have 5 goblins on the field, you're swinging with +4/+0 for each goblin as opposed to +2/+0 which is relevant especially with Legion Loyalist's trample
August 15, 2014 1:49 p.m.
jasinatael says... #22
traceurling covered that pretty well. Quest for the Goblin Lord has been recommended many times since I made this deck. It is not worth it. The payoff isn't big enough and it doesn't come fast enough to really matter. It will not do anything until maybe 3rd turn, more likely 4th. Plus it has to be played 1st turn to matter and that slows down the win for you since you don't start building the army until a turn later. Anything that makes this deck run slower isn't getting put in it by me.
Dismember was a maybe for me in the past. It has uses in the sideboard to combat combo decks, like twin. I just do not own them and I do not see much other use. I am the beatdown 99% of the time.
Dynacharge is okay but it just doesn't add enough for me. I would rather drop Shared Animosity on the 3rd turn and swing with three creatures than this because even though they have the same outcome that turn, dynacharge will be gone at the end of the turn. There is something to be said that you can use it to get an extra 2 damage for one mana but I don't think its better. Instant speed isn't bad either. Its not a replacement for animosity but maybe it could see some use.
August 15, 2014 11:26 p.m.
JexInfinite says... #23
Goblin Rabblemaster is generally better than Shared Animosity as it can take back the game by itself.Obelisk of Urd is very good in here as a 1 or 2 of, as well.
August 16, 2014 10:21 a.m.
jasinatael says... #24
In modern, instant-speed creature removal is available for cheap in every tier one deck. Goblin Rabblemaster may get crushed when he tries to attack. The other problem is "Other Goblin creatures you control attack each turn if able". If they have blockers you won't be building an army. The card is good but it's not great. Besides it doesn't start doing anything until the 4th turn. I do plan to playtest it at some point but I haven't yet.
Obelisk of Urd was not on my radar at all. I did not know that card existed. It seems like it may be a win more card but I think it could swing a close game back in my favor. I need to add it to the maybe board. Thanks for that suggestion.
August 16, 2014 10:20 p.m.
Honestly, I wouldn't run anymore than 1 Thunderous Wrath . Other than that, this deck is really cool! +1 from me!
Apeth88 says... #1
Please look at my goblin deck - @Blood Moon Gobbos
July 30, 2014 10:24 a.m.