Get Down, It's Gonna Blow!

Standard Demyx

SCORE: 112 | 149 COMMENTS | 10324 VIEWS | IN 16 FOLDERS


Behgz says... #1

He isn't all gender types at all times lol, he's neutral, neither male or female.

November 22, 2013 12:55 a.m.

Calavon says... #2

I appreciate the novelty of the deck, but I just playtested (maybe it gave you bad draws, but...) you lose 0-5... it would seem control is a really bad match-up for you

November 22, 2013 1:14 a.m.

Demyx says... #3

Calavon: That's very odd, Control has always been the best match-up for this deck. It could just be a difference in how we play this deck, or just bad draws. What type of control were you testing it against? Could you send me the decklist please?

November 22, 2013 9:46 a.m.

leatherface says... #4

Now that you said it, it is a nice card. How does this deck fair with RDW? I'm running on a classic esper Esper Sphinx Scry Team. and it seems to be really hurt by that deck.

November 22, 2013 9:33 p.m.

Zoubida says... #5

I modify my list if you ever have a opinion on the question do not hesitate to share it.


deck chart The Power of Broken Toys

SCORE: 0 | 0 COMMENTS | 17 VIEWS

November 23, 2013 3:26 p.m.

tothemax99 says... #6

It looks cool, the only problem I have with it is it's price tag. Can I give you a challenge? Budgetise this deck.

November 23, 2013 7:12 p.m.

You're getting first with this deck, how (I'm being sincere, and not trying to scoff)?

I've played against a many decks similar to this, and they rarely win a game, and I have not yet lost a match to it with any of my RDW, Mono-black, and Mono-white decks.

Decks similar to this maybe land bottom of a 16 man bracket. I'm still new, but since I've started, aggro spanks a deck similar to this night and day. I play tested it again a few matches purposely giving your deck first play regardless. Turn 4 you're at easily 5-9 life, if not dead. What kind of decks are you playing against? If you're playing a bunch of wait and bait decks, I can see you winning. But even a cheap mono-white deck would have too much damage early. Please explain, I'm new, and I guess the term 'meta' at the FNM I play has no struggles against any type of control decks. The players that do have those types of decks are always at the bottom of the rankings (I've played in 5 FNM's now). Could you look at the gentleman's deck Whiter Wheenies (tried to link his deck but can't quite figure it out)? Could you tell me in what way you would be able to survive a Fabled Hero going 10 dmg turn 4 just himself?

November 25, 2013 midnight

I just checked my results again, and it is indeed too late with your sanguine bond and whip of erebos to have any significance. With most of blue mana coming in tapped, your supreme verdict is lucky to come out on turn 5. Too late for the current meta, you're at a few life by this point if not dead, and whip and erebos can't stack as the aggro decks haste etc. to do final points of dmg. I see the high priest being of concern, but again, that is a turn 3 at best as I've seen consistently in actual play, and in playtesting. Easily shocked, and yeah you destroy a chandra's phoenix, but a shock brings it right back with haste beginning of turn 4. And the RDW that I play doesn't even compare to the amazing G/R, W, and B/W/R decks that run house on me.

November 25, 2013 12:12 a.m.

Calavon says... #9

Ya when I tested against it I had no trouble at all and simply yawned at the 2 to 4 threats it could muster by turn 6. And by then I was in absolute control and nearly undamaged

November 25, 2013 12:21 a.m.

I aggree Calavon, I want to play where this guy plays. My deck would streamline to victory.Though where I play, has a top 5-8 California Championships player at 8th place in the standings. In all fairness to him, he hasn't competed every week since i've started about 6/7 weeks ago. I beat his deck with 4 Burning Earth as a sideboard and landed one by turn 5 and another turn 6 and he would have to die to do dmg with his multi-land (he run's a sweet!!! B/R deck). The players atop the leaderboard are brothers and their freidn are like 1, 2, 3 respectively. They build amazing decks and ltierally play in two cities just to get better and better. They have been running only aggro decks and wreck anything control or blue better than I do.

November 25, 2013 1:14 a.m.

Demyx says... #11

SpankiusMonkius and Calavon: (Cleared comments, was getting lengthy) I've mentioned in many previous comments that my meta is fairly light on aggro and when I do face up against it, it's a tough match. Against aggro, it largely depends on the hand. Obviously this isn't any kind of pro tour deck, and it's not going to win consistently at FNM. It's a fun, unique deck that does well for itself. Sometimes, I just get lucky, as with all decks. I took this to a single FNM to have fun, and I won. A fluke? Possibly. I gave the prize packs to my friend. I have other decks (that are rarely used now) that are more "competitive" but they're so boring since there's a million similar decks elsewhere. 99% of Standard decks I see are clones of the same decks, with little tweaks in it to deal with that specific player's meta, or so that they can say that it's an "original" deck that they made. Magic is a game. If you're not having fun, why play? That's the thing I try to keep in mind while building my decks. My friends and I make decks that we enjoy and that other people enjoy playing against, and from that point, we try to make them as competitive as we can. (Besides my Savra EDH, that's only fun for me >:] )

I trade for my cards and will buy a couple now and then. But many players buy their decks straight up. Are you spending a few hundred dollars so that you can pay $5 at FNM each week and then possibly win a few $5 packs of cards? Or are you spending that money on something you enjoy? Even if you get "money cards" out of those packs, how many do you end up selling? The price listed online isn't the actual price you'll get from someone. These are just things I think about, I don't mean "you" as you guys specifically. If someone's going to shell out the money to actually buy an entire deck, they'd better be getting their money's worth in entertainment, don't you agree? This deck will entertain me thoroughly, all the way until it drops Standard, and I've spent little to no money on it. I call that a win.

If you're going to playtest and critique the deck, then could you please help with it? You notice that aggro decks kick it in the jewels; do you have any suggestions to help deal with that, whether in the mainboard or sideboard? Thank you guys for the comments :)

November 25, 2013 9:15 a.m.

I love the deck and it's idea :p I know in the city where I live NO ONE would even think of this or know what to do about it in game xD Some thing I would suggest since you are running enough white sources would be the ever so popular Celestial Flare to deal with the agro decks until you can set up your board :p +1 from this laughing reader xD

November 25, 2013 10:41 a.m.

Demyx says... #13

contractedhippy: Thanks a lot, glad you like it! It does tend to confuse its opponents. :) Celestial Flare would be a good one, I'll keep it in mind and possibly throw it in my sideboard, or even mainboard, when I get a chance to edit.

November 25, 2013 7:15 p.m.

Calavon says... #14

I always have fun... I have more fun when I win though... and yes with millions of players most decks have similarities ... unavoidable... and most winning decks are copied more than non winners... if you want nothing but unique decks might I suggest playing draft...

November 25, 2013 7:52 p.m.

Calavon says... #15

-1 azorius charm +1 Sphinx.. replace verdict with anger of the gods it will trigger your explosions.. potentially... and also the priest I think... I will try to be constructive..

November 25, 2013 7:56 p.m.

Demyx says... #16

I have more fun when I win as well, I just try to make sure that I have fun regardless of if I win or lose. I'm very competitive by nature and I don't want to get in a sour mood if I don't come out on top.

Drafting is my favorite game-type, actually. I've only had a chance to play 3 actual drafts though. I got absolutely wrecked during my first draft because I had just started playing Magic, but I won the other two. I enjoy using cards that don't see much use, and I enjoy it most when it's in a format that they can do well. That's why I like Draft and EDH. I'm only in Standard at the moment because that's all my group has been playing lately. :)

I have debated switching one of the colors to Red so I can use Anger of the Gods and a couple other things. It's just difficult because whatever I drop, I lose stuff that synergizes well. A good suggestion, and one that I've been thinking about for a while. I'll see what I can do, though I'll likely just keep it as it is.

I just finished another wacky, less competitive deck that I will be posting in my description shortly, once I've made a description for the deck. Some critique on that would be appreciated as well. :) Thanks for the comments Calavon!

November 25, 2013 8:04 p.m.

Calavon says... #17

And I would rather see 4 thoughtseize for early consistency perhaps even main since it wrecks about anyone's game plan not just control

November 25, 2013 8:25 p.m.

to add to Calavon's great suggestion to counter legit competitive aggro decks, silence. Silence and Thoughtseize should be married in your deck. you are just shy of guaranteed (with a good shuffle) of landing 1 immediately. Silence during your opponents upkeep would only allow an instant. With a heavy creature aggro deck, those two cards put's your opponents on the clock. I can tell you when I play against a Mono-black deck, one card is almost certain doom for me. I need all my cards to try to get that turn 4/5 win. Now imagine Thoughtseize turn 1, Silence turn 2. If you had those both in hand, I would destroy their 2/3 dropper, and let their 4/5 dropper go on by. With your deck, you are going to curve out turn 7/8 wonderfully right? Turn 3 and an aggro deck is just starting to get going, is almost certain doom I would imagine. As for the cards to remove to run those 8 sideboard... I'd probably drop 4x Volatile Rig and -1 of each enchantment and 1x Supreme Verdict . If you land your silences and thoughtseizes, Supreme Verdict won't be much of necessity and will more than likely hurt you as you would have already controlled them by this point.

When you posted #1 FNM as part of your title, there is an assumption [I would assume :)] that your deck could at least stand a chance against the pro tour decks, or you're deck is looking to do that. I'm new to this game, but i have done a lot of reading on this game, and all I want to do is win. That is fun for me. I'm not a sore loser, I can shake your hand when you spank my deck senseless, but I would rather be winning and humble than just humble. All this is to say, I was hoping to see a legitimate threat when I looked at your deck title to the aggro decks i can't seem to skate past with my RDW decks. I would agree that you should stop playing or doing anything when it isn't fun anymore, but as previously stated, winning is fun for me.Thank you for responding, and I do think playtesting Cavalon's and my idea would put you closer to having a unique deck and it potentially truly controlling legit aggro decks.

November 26, 2013 2:04 a.m.

Calavon says... #19

Well in his defense he wants the rig as to be novel. If hellbent on that the only slot to drop is reckoner. Granted reckoner is much better... what I question more is the sanguine bond as it requires a life gain to activate .. the lifegain in this build requires two or usually three card combo to go off... sphinx does that in two cards but does not justify the bond on its own. Charm and a blown rig and bond is devastating but better results could be achieved with other cards and three cards in unison while playing against a live target is difficult at a minimum... and trading post factors too but post and bond would pair better with something like angelic accord... and I agree that you really open yourself to harsh critique when you post your deck can go 5 n 0 yet dies to much play testing... you did open that door... and what's more is although I like the concept I think you posted that as a falsity to acquire votes on a site about a game you profess to not care about winning...

November 26, 2013 2:20 a.m.

Calavon says... #20

And to add to monkey's suggestion if you thoughtseized turn one you would know ( most likely and only wrong if they top deck something turn two) whether or not to drop silence turn two or three... knowing they have no turn two but do have turn three play would let you plat silence with great precision...

November 26, 2013 2:25 a.m.

True!!! Even better thought process than I there Calavon. Yep, didn't even think of it, which is very rational. you would obviously know what they have in hand. you would only have to gauge for their top decking. I think going Whip and Sanguin with blue/black is novel already, though seen, Obzedat as well is probably a first. That's what makes it slow however against powerful aggro decks. obzedat if it's out means i lost the game, life gain is so demoralizing against the RDW i run.

RDW Please Win!!! is my, hopefully unique cheapo RDW that I intend to try out, though playtesting against a monowhite deck has no answers.

November 26, 2013 2:35 a.m.

Demyx says... #22

Great suggestions guys. I really appreciate them and will go over them in more detail when I have time. I will also check out your RDW deck when I get a chance later today. For now, I will remove "1st at FNM" from the title. I didn't mean to mislead you guys. I was proud of the fact that my deck had done well and figured it would get more views. The only reason I want more views/+1's is because they in turn attract more views, and possibly more critique and suggestions. That's what I'm really looking for because I just want to make the deck the best it can be. However, I want to keep its core integrity alive in the process. I will not cut Volatile Rig , even though I could make the deck twice as good. I will consider, however, sideboarding him out in certain games. Playing Thoughtseize and Silence in tangent is something I had not considered against Aggro and I will definitely put it into practice.

More later, thanks again for the suggestions! :)

November 26, 2013 9:50 a.m.

Cipher001 says... #23

Nice deck! I like to see when people use uncommonly used cards to great effect.

November 26, 2013 10:12 a.m.

Beetall says... #24

Volatile Rig with lifelink gave me the inspiration I needed to put together standard artifacts, here's my take on the deck-


deck chart Rig is a Thing

SCORE: 1 | 1 COMMENTS | 216 VIEWS
Standard Beetall Playtest

November 29, 2013 5:36 p.m.

Petro_std says... #25

You mind me building this deck for the PTQ in my state?

December 4, 2013 9:55 a.m.

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