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Get that mana ramp

Standard GU (Simic) Ramp

mcgriff1985


Sideboard

Artifact (2)

Instant (3)


Maybeboard

Instant (4)


Mana Ramp deck looks to be devastating

Just a quick update running this in first tournament I got control wiped by a Azorius control deck not so much fun watching your creatures countered and Supreme Verdict I did manage to go 1-2 against him on chance alone (terrible draw hand he kept in game 2 and then he just didn't draw land to get to his control cards) and then control wiped by a mono black deck that just ran Blood Artist to death (Which in game one i extended out really well running Progenitor Mimic which was quite funny because by the time he Mutilate me I had 7 of them on the field to his two then it was just a matter of time because he board wiped and then just murdered my creatures out after that very disheartening loss.

The other two games I did win were in dominant fashion game one got me two Master Biomancer the first of which i Rancor'd twice to increase his power then Vorel of the Hull Clade entered the field after biomancer followed up with another Master Biomancer wasn't the greatest draw but I had Gyre Sage and Arbor Elf on the field and with what was on the field it was a stale mate until i quit drawing things that weren't creatures then out came the creatures and having already multipled the counters on hte 2nd biomancer two 32 Thragtusk came out as 45-43 and it was just a matter of time I had a loaded field this point.

The 2nd match I won I got an early master biomancer as gyre sage evolved quickly (i had played turn 2 made it easy) and then an early Progenitor Mimic of Biomancer so everything I threw on the field just kept exploding in power did this twice to him

this resulted in 2 2-0 wins and a 2-0 loss and a 2-1 loss.

To counter Azorius (Im kicking myself) I am adding Skylasher should help me out quite a bit, as for black I am not sure what to do to counter a black control deck just yet.

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Ok so I am going to add some control I redid and thought about Skylasher doesnt help with supreme verdict so I found a new route.

My sideboard rarely is used on this deck its just so powerful against everything except control right now I need some control, control.

I am sideboarding 4 Temple Gardenfoil 4 Nevermore 3 Curse of Exhaustion I can play the farseek to get the Temple Gardens on the board and Plasm Capture is a direct play of these two in fact I just need 2 white for each so if I can counter with the plasm i can use the 4 as 2 whites for each spell and tap 4 greens to cover the extras and viola I can stop Supreme Verdict or Mutilate and pop off with not allowing them to play more than one spell a turn or maybe I can pop 2 Nevermore and stop his Supreme Verdicts and another counter spell they are running.

Give me some of what you think about this

Comments

Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 2 Mythic Rares

28 - 7 Rares

12 - 3 Uncommons

7 - 3 Commons

Cards 61
Avg. CMC 3.58
Tokens Beast 3/3 G, Copy Clone, Wurm 5/5 G w/ Trample
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