Sideboard

Creature (4)

Sorcery (2)


Maybeboard

Enchantment (1)

Sorcery (1)


This is a spin on my real life deck. If I were to purchase cards then these would be them!

~~~~~Card Draw~~~~~

Gush Allows me to bounce lands early game for a cheap draw 2 to try and get out Exploration

If Kiora, the Crashing Wave is going to die then you can use her -1 to get in some land and a card

~~~~~Creatures~~~~~

The Archetype of Imagination + Stormtide Leviathan combo is really mean because most decks don't pack islandwalk so you lock down your opponents

Inkwell Leviathan Is just there for the large body and the Islandwalk

Prophet of Kruphix Gives you an easier time playing Plasm Capture and lets you control the board even during your opponents' turns

Coiling Oracle Lets you put out land even when Aggressive mining is out and sort of acts as card draw. Bouncing it back with Whelming Wave is fun too!

Nimbus Swimmer Acts as a place to flood all that mana, plus it survives Whelming Wave

Archetype of Imagination Gives your board flying so you can just attack over the top of their creatures, plus you can use it to get around Stormtide Leviathan's Restriction

~~~~~Control~~~~~

Opponents can WAVE (huehuehue) goodbye to their creatures while yours survive due to Whelming Wave!

Has your opponent put out something you don't like? (sad nodding) Then play Plasm Capture and feed off their pain :D

Need more Counter/Bounce? Check out the sideboard!

~~~~~Land Ramp~~~~~

Temple of the False God Is really useful as you can use it on about turn 3/4

Nykthos, Shrine to Nyx In combination with Stormtide Leviathan and Inkwell Leviathan is quite good

Tempt with Discovery Is sideboarded for large multiplayer games to get out a lot of lands

Boundless Realms Is INSANE in this deck because you can play it on about turn 5 and have out a TON of lands, plus it gets around Aggressive Mining

Myriad Landscape Can be done in an opponent's turn and helps you get out blue mana and Islands for Gush

Journey of Discovery Is use as it gets out lands fast and makes up for the entwine cost by potentially getting out 4 lands for 6 mana

Bear Umbra Is fairly self explanatory. Enchant/Attack/Untap/Wipe

~~~~~<('-'<(THANKS FOR LOOKING )>'-')>~~~~~

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Date added 9 years
Last updated 9 years
Key combos
Legality

This deck is Casual legal.

Rarity (main - side)

2 - 0 Mythic Rares

26 - 8 Rares

16 - 7 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 4.39
Tokens Emblem Kiora, the Crashing Wave, Kraken 9/9 U
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