Just another monogreen deck with Ghalta as commander. I've had a few nice matches with this deck but here are a few things that could go wrong with it: (1) mana curve can slow down to a point that deck is veeery bad so don't keep a hand with bad curve: 3 lands + ramp is ok, less than or than mulligan, more keep it; (2) if something silences ETBs then deck won't work, (3) focus on killing players that could silence ETBs or build a blocking wall, stax or large army, in front of you, otherwise it will be very hard to enough deal combat.

Suggestions

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Out

  • Overwhelming Stampede - Great win-more card but I've found myself with just a few creatures and not able to make enough damage without losing before my next turn.
  • Freyalise, Llanowar's Fury - Toolbox but hard to keep it on board; specially when players have seen the deck working before. Most cases it has been a 5 mana for a dork or two before I can ultimate. If used to remove an enchantment or artifact it is kind of losing your turn on that.
  • Tooth and Nail - Reduce tutors to make deck a bit more unpredictable; if that's not your way of playing then don't remove tutors :)
  • Tendershoot Dryad - Great token maker but usually get targeted as soon as it hits the board.
  • Saryth, the Viper's Fang - Great protection and ability but does not

In

  • Hulking Raptor - Ramp and power matters; so double ramp to get Galtha out.
  • Runadi, Behemoth Caller - If on board it will give Ghalta +8 and haste when casted. It is also a dork so kind of ramp. Want to try it on a deck and this looks like the best place for it. There are 12+1 creatures with 5 or greater cost.
  • Wayward Swordtooth - Ramp, power matters; and also replaces ascend from the removed Tendershoot Dryad.
  • Spike Weaverfoil - Sometimes when swinging with Ghalta I was open for attacks so bringing 3 fogs, at least, if not targeted is great. Can move those counters at instant speed if needed for Commander damage.
  • Trailblazer's Boots - Evasion for Ghalta in near all games.

Comments

98% Casual

Competitive

Date added 1 month
Last updated 1 hour
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

35 - 0 Rares

16 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.79
Tokens Beast 3/3 G, City's Blessing, Elephant 3/3 G, Elf Warrior 1/1 G, Saproling 1/1 G, Spirit */* G, Treasure
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