This deck has one simply strategy.. RAGE AGAINST EVERYTHING IN YOUR PATH AND LEAVE NO SURVIVORS! HAHAHAHAHAHAHA!
Nah, but seriously. This deck basically follows the strategy of every RDW and Goblin deck in existence. You want to play something every turn and kill your opponent as soon as possible.
Maindeck:
Mainboard is fairly obvious. Goblin Rabblemaster, Goblin Guide, and Foundry Street Denizen are our heavy hitters. Most of everything else are support/general aggro creatures. Kicking Goblin Bushwhacker gives us extra pump early and late-game to put on the pressure. Goblin Chieftain is a must, as he adds much needed buff to our creatures.
Sideboard:
I feel the sideboard is a little less obvious.
Leyline of Punishment - Only a one-of here. It's mainly to deal with something like Soul Sisters, but it could possibly shut down the rouge Turbofog or two.
Blood Moon - This is for more non-basic/fetchland heavy decks. Things like control and combo decks that rely on fetches to get the right lands at the right time.
Manabarbs
- Basically for slower decks. The goal with this on the field is to kill your opponent before you kill yourself.
Tormod's Crypt - For any sort of graveyard shenanigans. This and Relic of Progenitus are both pretty good, but I prefer the Crypt.
Torpor Orb - This is mainly for Splinter Twin, a deck that's played a bit at my LGS. It's just in case I can't kill them before t4 comes around. Rakdos Charm would be good here if you were splashing black, but I'm not.
"Every once in a while, when they aren't getting incinerated in lava, crushed under rock slides, or devoured by dragons, goblins experience moments of unmitigated glory in battle."