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I was playing The Gitrog as Land Destruction/Good Stuff, but it was mostly a mid-range deck that was mediocre in multiplayer. The people in my playgroup all have Tier 1.5 decks (Arcum, Sisay, Thrasios, Etc.) And I wanted something that would compete.

It has a tenancy to durdle: Draw Trigger-->Discard a Dredge Card-->Dredge-->Mill a Land-->Repeat until your graveyard is correctly stocked or Ulamog shuffles it. Learning the dredge mechanic and how to stack it is extremely important.

Play testing a lot--The biggest issue has been counter-magic and missing engine pieces. I need to add more search cards especially to get Dakmor Salvage which draws cards and can't miss. A foreseen issue with graveyard removal has not been seen yet (though, after I debut it, I'm sure I'll see more). Artifact, Enchantment, and Land removal fills out this nicely if I can remember to hold it long enough.

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Casual

94% Competitive

Date added 6 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

30 - 0 Rares

25 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.58
Tokens Beast 3/3 G
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