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So my main way to win so far is to value people out, but I've also been working to make it work more like an engine! So far here are my fun synergies: As far as I can tell the only infinite combo is to put together Myr Retriever , Junk Diver , Scrap Trawler , Krark-Clan Ironworks , and Sol Ring It's super janky but fun if you can put it together! This combo wins using 1 of 3 cards: Marionette Master Sly Requisitioner Disciple of the Vault

Another possible win route is to have Darksteel Forge and Mycosynth Lattice stick to the board as you use Nevinyrral's Disk to destroy all permanents you don't own, forcibly concluding the game unless your opponents want to keep trying.

And of course winning through Revel in Riches is always possible if your opponents let it survive.

Let me know what you guys think!

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So I dropped the self mill cards as they rarely if ever had the desired effect and decided to just upgrade my card draw to get to artifacts and sac outlets faster. Also I'm testing out the new ugin for the synergy he presents to the function of my deck as well as sangromancer to mitigate incremental life loss I tend to incur over the course of the game. I'm also hoping the new bontu will be effective as an efficient sac outlet/card draw generator but we shall see!

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Date added 7 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

32 - 0 Rares

21 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.59
Tokens Beast 3/3 G, Energy Reserve, Goat 0/1 W, Human Cleric 1/1 BW, Myr 1/1 C, Phyrexian Myr 1/1 C, Servo 1/1 C, Spirit 1/1 C, Spirit 2/2 C, Thopter 1/1 C, Treasure, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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