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The way I play this is you mill yourself to get your good stuff in the graveyard (and then throw it onto the field), and end up drawing a metric shit ton of cards, have like 10 cards left in the deck, then Elixir of Immortality and repeat.

Things that work well:

Jarad's Orders to get a Sheoldred, Whispering One in the graveyard, and reanimate her somehow. Then just mill yourself, bringing things back into play. Then use Eternal Witness to get back Orders, and repeat to get out your creatures. Board wipe if you need to (no big deal, Sheoldred brings everything back), and lifelink is very nice here.

Viridian Longbow + Glissa, the Traitor is what I started this deck on. All of your expendable artifacts come back, allowing for an extra draw every turn, and to get the big artifacts back after milling them.

Alt win con is Sanguine Bond + Exquisite Blood .

Skullclamp should immediately be placed on anything that you are okay with dying (Bloodghast, Gravecrawler, Stinkweed Imp, Solemn Simulacrum).

Basically, you're cool with anything dying. Usually you'll have something out that gives you a bonus when anything dies.

What cards should be added? Removed?
Any and all help is appreciated! Primeval Titan is actually MAINBOARDED for Splinterfright

Note: Legality does NOT matter for my playgroup, but a decent suggestion for Primeval Titan would be appreciated

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