Go forth and populate

Standard* Timekeeper

SCORE: 63 | 77 COMMENTS | 79041 VIEWS | IN 56 FOLDERS


akkad468 says... #1

Awsome deck, but could you tell me why do u think Garruk Relentless  Flip is better than Garruk, Primal Hunter , I mean, its like paying 1 mana for a token 3/3 isnt?

+1

January 27, 2013 1:29 a.m.

Timekeeper says... #2

@akkad468

Well, you see, I have Garruk Relentless  Flip , which is more than I can say about Garruk, Primal Hunter . Also, the pseudo-removal and tutor are nice to have.

January 27, 2013 4:28 p.m.

Sawatzky says... #3

I would not advise Arbor Elf I tried your deck several times and I never drew a Forest... Making him useless except as a chum blocker.

March 19, 2013 6:06 p.m.

Timekeeper says... #4

That's... very strange, Sawatzky. I pretty much always get either a Forest or a Temple Garden. If I don't, I mulligan.

Suffice to say Arbor Elf is a great accelerant and is excellent with Temple Garden.

March 20, 2013 12:33 a.m.

Jbelow57 says... #5

Woodland Cemetery??? Isolated Chapel??? Just wondering why you have a white black land??? it didnt make since to me

April 9, 2013 1:36 a.m.

Timekeeper says... #6

@Jbelow57

Isolated Chapel and Woodland Cemetery help me cast the flashback cost on Lingering Souls . In reality though, my paper copy of this deck runs Midnight Haunting instead just so I don't have to deal with the unusual lands.

April 9, 2013 10:41 a.m.

Jbelow57 says... #7

@TimekeeperAah okay i do understand now! It just seems as a waste of space to have it, why not dabble in black? Army of the Damned lol put 13 2*2 zombies into play add that with a nice parallel lives doubles!

April 11, 2013 4:02 a.m.

Timekeeper says... #8

Well, you'll notice that I chose not to run Parallel Lives . Also, Army of the Damned costs far too much.

April 11, 2013 10:28 a.m.

IanGrainger says... #9

I'm surprised that Mentor of the Meek doesn't work with all the extra mana generation and the 8 1/1's I love that card. Trying to work out how to include it. I think maybe aiming for lower-level tokens? And including 4x Parallel Lives ? Then keep Eyes in the Skies , with Midnight Haunting but also: Gather the Townsfolk , Captain's Call , Increasing Devotion , Murder Investigation and/or Fungal Sprouting . Champion of Lambholt works OK with Mentor of the Meek , too? And could be useful if dropped early?

Also like Geist-Honored Monk and Phantom General , but certainly don't help with Mentor of the Meek . Cool cards, though ;)

April 18, 2013 5:58 a.m.

IanGrainger says... #10

BTW: I was looking at this deck because of upcoming: "Voice of Resurgence" and "Advent of the Worm". Also: "Wake the Reflections" and maybe "Alive / Well".

The deck's pretty fun looking. +1.

April 18, 2013 6:13 a.m.

Napoleon99 says... #11

i think your Rest in Peace should be put into your side board.It will affect your lingering souls flash back.

May 1, 2013 11:43 p.m.

Timekeeper says... #12

@Napoleon99

It was always in the side board...

May 2, 2013 1:01 a.m.

TomBrain says... #13

Im building a similar deck, but i'd like to add Wake the Reflections and Advent of the Wurm . Any suggestion of what should I remove using this deck as a model?

May 28, 2013 3:07 p.m.

Timekeeper says... #14

@TomBrain

Let's see. First of all, I don't think I would recommend bothering with Wake the Reflections , it just doesn't do enough. All of the other populate methods do something else in addition to populating, and they are still fairly cheap. Rootborn Defenses saves me creatures from Supreme Verdict , Druid's Deliverance is a fog, and Sundering Growth is a Naturalize . The important thing to notice is that all of these spells (still only one or two mana more than Wake the Reflections do something useful even when I have no tokens to populate. Wake the Reflections just has too much risk of becoming a dead card.

Now, Advent of the Wurm on the other hand, is a fantastic card. Compare it to Armada Wurm , which despite much clamoring from commenters that it is an absolutely necessary card, rarely gets cast. Advent of the Wurm is just much more effective at getting out wurm tokens, and doing so in a way that can be very advantageous to you. It's a fairly aggressive card that also works well against control, in that it can be cast immediately after a field wipe. So with all that in mind, I would make the following edits to the deck:

-1 Armada Wurm

-1 Wayfaring Temple

+2 Advent of the Wurm

And, if you're feeling particularly aggressive:

-2 Trostani, Selesnya's Voice OR -2 Growing Ranks

+2 Advent of the Wurm

Now, I would most likely just stick with the first of the two edits, since I enjoy how completely Trostani, Selesnya's Voice hoses aggro and the excellent inevitability that Growing Ranks provides. However, taking the deck in a more agressive direction would probably see those cut.

Hope this helps!

May 28, 2013 4:35 p.m.

TomBrain says... #15

@Timekeeper

Thanks a lot, It really helped me out! :)

May 29, 2013 10:04 a.m.

reedro1 says... #16

Loxodon Smiter and Thragtusk never hurt.

June 18, 2013 12:04 p.m.

riddler89 says... #17

Giant Adephage does fantastic things and gives you tokens to populate after his first swing

June 18, 2013 12:12 p.m.

Selesnya says... #18

In my populate deck I have Odric, Master Tactician and he works pretty well in that type of deck. It's only my opinion tough.

September 10, 2013 7:04 a.m.

metropolitans says... #19

its been about 10-15 yrs since I last played this wonderful game but I recently linked back up with my collection after visiting my mother and got the "Magic Bug" again! (haven't played since between 4th & 7th Editions and am now @ the Ripe Old Age of 30 :P) .... But after buying a few boxes n dabbling, I seem to have stumbled onto this "deck type" as where I see myself going in Standard Play... It will be a Green & White "Population Deck", since I had gotten cards such as Call of the Conclave, Devout Invocation, Grove of the Guardians, Growing Ranks, Armada Wurm, & Elspeth, Sun Champion... These cards appear to me, to be a "Good start" towards creating this Deck for Standard Play.

You guys bring up some awesome cards to add to my G/W Populate deck, since I'm just getting back into the swing of things, almost every one of these cards is new to me, which is obviously awesome!

Cards that seem like "musts" for my G/W Pop. Deck (that I didn't mention above) are Wayfaring Temple, Intangible Virtue, Collective Blessing, & though it has no "populate effects" - Loxodon Smiter seems like a "must" in any G/W deck.... also possibly Wild Beast Master if room... Wayfaring Temple seems like a possible BEAST in this deck for only 3 converted mana & possibly pumped up big time - me likey! Other "smaller" cards such as Arbor Elf and Avacyn's Pilgrim seem like great cards to generate mana much quicker, thus speeding up the "Populate Machine"... Brave the Elements and Gods Willing also seem like nice, quick, little spells (both only 1W & Instants) to 'defend the hoard' against common Rakdos creature killers such as; Anger of the Gods, Heroes' Downfall, or Doom Blade. Now I know this deck is predicated on being Aggro so would you guys possibly consider the use of Brave the Elements / Gods Willing useless, other than my "Sideboard" of course? Sundering Growth is another card which I pondered, but will ultimately almost definitely just include it into my sideboard...

Are there anymore "G/W Pop. Cards" (modern) that I'm just flat out missing on??? I really like the idea of this deck bc from what I can see/what I've read; Rakdos Control decks would seem most likely to pose a direct threat to these hoards quickly, but my 'potential' protection cards will hopefully aid in the prevention of this happening... we shall see, it's still super-early in the game for me, but I'm excited to be back on my game! any feedback and/or criticism would be great!

December 5, 2013 2:59 p.m.

NOBOE135 says... #20

January 8, 2014 11:33 p.m.

Timekeeper says... #21

NOBOE135:

This deck was made before Voice of Resurgence existed and has not been edited since. And that doesn't even take into account the huge monetary cost of Voice that prevents me from ever getting one.

January 9, 2014 12:05 a.m.

NOBOE135 says... #22

Ohhhhh....whoops.

January 9, 2014 6:57 a.m.

JRaynor says... #23

Learned a lot here while building my populate deck so +1, However, actual experience playing the deck leads me to believe the Arbor Elf and Avacyn's Pilgrim are a net drain on the overall efficiency.

Basically the deck operates well enough at 2 or 3 mana per turn that you don't need 1/5 of your spells to be lands with human fragility.

You only have 7 cards that cost more than 3 mana: Growing Ranks ,Collective Blessing , andTrostani, Selesnya's Voice

And you don't have any 3 drops that are worth more at turn two than a Call of the Conclave , Selesnya Charm , or Intangible Virtue

So don't mana ramp at all. Just replace the 8 mana producers w/ more cheap token producers and/or extra populate effects... and stick with the original idea of Flattening the opponent with a hoard.

Again, thanks for the deck

April 1, 2014 1:32 p.m.

jaccjacc says... #24

+1

Your deck inspired me to be more drastic when it comes to card choice.I would really be happy if you could give my deck a visit Selesnya, populate the world

Only suggestions that comes to my mind is:Spear of Heliod

WIth all the mana ramp in your deck I can understand your comments on Wake the Reflections . I still think it's a solid card especially against aggro decks. It would allow you to put out two 3/3 centaurs on turn 2 which is pretty sweet, if you're lucky enough and get an Intangible Virtue you can hit with 2 4/4 on turn 3. Not bad at all I think.

October 8, 2014 2:58 p.m.

Whyte_One says... #25

I built a version of this with the idea of more token makers and trying to maintain the theme. I will post my results and thoughts on possible change ideas for you. It looks fun to play.

November 12, 2015 8:17 p.m.

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