Goblin Master Race

Modern Ravexburn

SCORE: 33 | 60 COMMENTS | 5930 VIEWS | IN 9 FOLDERS


Ravexburn says... #1

@MaxTheGreat Thanks. Like I said before, I don't get enough mana for storm to work so it's basically another Dragon Fodder or Krenko's Command

March 23, 2014 11:02 p.m.

zerowner says... #2

I'd put Legion Loyalist in the sideboard for a pseudo-unblockable affect against token decks, and its still a pain in the ass against other small creature decks with the first strike, with trample just the icing on the cake.

March 24, 2014 1:02 a.m.

Ravexburn says... #3

zerowner nope not that good

March 24, 2014 1:11 p.m.

you don't have a very bad token/goblin deck here, but here's a suggestion from me.4x Hellrider is a good idea, but i'd say remove him because you don't really have anything that's spitting out creatures fast enough to warrant him being here besides being a 3/3 creatures and it take like 4 turns before you can cast him. i am suggesting you remove him for some kill spells like: Lightning Bolt Lightning Strike . why i suggest this is so that you have some spells that will do some damage will move just a bit faster then that devil and do a bit more damage with choice when you get to cast it and which thing to hit with as well.i can understand he's a constant 1 point hitter, but you aren't getting much hitters out until krenko comes out and that is if someone hasn't field wiped, spirited things away, etc. etc.i am also going to suggest you mainframe or sideboard that Goblin Guide because i have come to find that, yes that creature does give your opponent the advantage of MAYBE drawing that one mana, but if you had some kill spells or whatever else yo add to the deck, it's also another way to see what might be coming up next when that person plays as well.what zerowner said actually wouldn't be a bad idea, Legion Loyalist for a sideboard card actually because if anyone plays tokens, that ability to get more hit points in is not a bad things to have because my husband always says with goblins, you gotta have them moving fast and you gotta be willing to sack them as well to get your opponent fast because these type of creatures aren't made for a long game.one last, and might i add, great combo weither you main frame or sideboard, is Goblin King and Blood Moon the senergy is so strong it's rediculous, especially in a goblin deck. i don't think i need to explain how that combo works, but boy, that combo has saved me quite often and won me games.i am also going to suggest that Bloodmark Mentor be removed, he's slowing your deck down actually. goblins aren't supposed to be worried about hitting their opponents creatures first because they aren't building themselves up fast enough for strength/defense. the Siege-Gang Commander is also another one i would say remove. he's not bad for the tokens adage, but, he takes to long and because you don't have any spells that target the opponent directly except for Goblin Grenade and that devil, that is moving this deck slowly as well.

if you cannot see what i mean, playtest this against my goblins deck How do we feed the mob again? and see, i used to dabble with the tokens in the deck, but when i realized there just isn't enough token things out there for the goblins yet, those token ideas left me. (but that's just me though, i plan on trying another goblin token deck someday again)

like i said, i would suggest adding in some direct hit/kill spells, that will help remove some early game creatures so that you can remove them and hit the opponent directly before they can stop you, like they have a 1/1 or 3/3 creature and you have a goblin out, if you're holding a lightning bolt or some spell in your hand, boom, that creature dies, you swing they take a hit. goblin guide would be a good combo for this.

well, i said enough so i'll let your deck be, hopefully goblins work out for you, good luck and have fun.

March 25, 2014 9:18 a.m.

im not sure why you dont like Goblin Bushwhacker ? he is by far the best common goblin in modern, the trick is to pay kicker cost for 2 mana so he becomes a 2/1 till end of turn, any Foundry Street Denizen becomes 3/1 and any other goblin you play prior gain haste including tokens. goblin red decks are about haste creature speed swings, without 4x Foundry Street Denizen ,Goblin Bushwhacker Goblin Guide Legion Loyalist you wont get anywhere, red aggro means you want as many 1-2 mana drops as possible, anything 3 mana and above defeats the purpose of an aggro goblin deck, save Goblin Chieftain due to haste and pumping goblin, your objective is to play as many goblins in as little time as possible with haste and make huge damage swings, the first strike and trample from Legion Loyalist is extremely important for this, and if any 4 drops are in the deck, it would be 2-3 Murderous Redcap for grenade fodder extra damage, if you cant tell by my account name.. ive been playing modern goblins and legacy goblins for years, and to be perfectly honest i have all of these cards including Cavern of Souls , Warren Instigator Krenko, Mob Boss Purphoros, God of the Forge which are FAR too slow for the deck, and even with all of the goblin guides, loyalist, instigators, and bushwhackers, goblin tribal is pretty bad in modern, its very rare i get more than 2-1 even with all the best possible cards against the top tier decks i play against, and even if you play casually you want low cost goblins, 3-5 drop goblins are terrible for aggro decks and only really serve a purpose in EDH. example: krenko's strike force. if your meta is all budget/casuals it may work, but i will still go with budget goblins with much less mana cost, and dont take rareness for granted, Goblin Bushwhacker is a cheap common far better than krenko or siege gang in almost every situation.

March 25, 2014 10:33 a.m.

goblinsgalore says... #6

personally i'd add a play set of Raging Goblin

April 3, 2014 8:17 p.m.

Ravexburn says... #7

goblinsgalore I was think of replacing the Goblin Arsonist with them

April 4, 2014 12:24 a.m.

HawkDog says... #8

Goblin Arsonist > Raging Goblin . Early-game disruption is great

April 4, 2014 12:05 p.m.

goblinsgalore says... #9

well true, but if you replace the hell riders and place in raging goblin you can get right up in your opponents face and hit them a lot before they do anything, and there is like a goblin deck in existence without raging goblins in it, and its this one so.......... don't replace goblin arsonist, just put more goblins into a goblin deck, and if you want the burn, just use five fire alarm instead

May 17, 2014 5:22 p.m.

nastyguy says... #10

+1 :)

January 29, 2015 2:15 p.m.

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