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Instant (3)

Sorcery (3)


hello to everyone! this deck always gives me great satisfaction when I play with friends and I'm preparing for a tournament modern. I'll explain in a short time because play the following cards:

Aether Vial ----> fundamental in an aggro deck, first hand 60% of the time, allows me to drop goblins, without being counter and maybe even in the opponent's turn to make him an unwelcome surprise.

Legion Loyalist ----> strong card, especially against token decks.

Goblin Guide ----> a single word, beat, beat and beat again! simple as that.

Warren Instigator ----> some play four of them, I will play only three because do not give any advantage to the other goblins and are also often targets of removals before they can attack.

Krenko, Mob Boss ----> very underrated card in my opinion! if it comes into play with Goblin Chieftain will give a significant advantage.

Siege-Gang Commander ----> nice card! but the high cost limits its use, usually I play it in the late game.

Goblin Chieftain ----> key card! such as Goblin King enhances our critters.

Mogg War Marshal ----> I hope to have always a Goblin Grenade to target it just enters in field.

Goblin Grenade ----> don't need explanations for this card.

Magus of the Moon ----> useful against decks with multicolored lands, with the Goblin King in the field becomes crucial and thanks to Aether Vial I can play it in the opponent's turn.

I hope enjoy my explanation and thanks to all for comments! ;)

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Date added 11 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

5 - 2 Mythic Rares

24 - 5 Rares

8 - 8 Uncommons

9 - 0 Commons

Cards 60
Avg. CMC 1.81
Tokens Goblin 1/1 R
Folders Decks for thought, Decks, Decks to try
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