Breya Goddess of Etherium (Budget)
Commander / EDH
SCORE: 230 | 137 COMMENTS | 35529 VIEWS | IN 136 FOLDERS
multimedia says... #2
Omut, you're right. I made the change to the description, thanks. Ashnod's Altar can take Grand Architect's place for the combo.
November 5, 2016 7:27 p.m.
multimedia says... #3
Many changes were made today with the biggest one being adding Arcum Dagsson. He gives me another repeatable tutor which this deck really needs to find and put into play artifact combo pieces he's excellent with Breya and Thopters.
I also added Pili-Pala because he combos with Grand Architect to make infinite mana of any combinations of colors. Fortuitous Find added as a nice 2 for 1 to be able to get back from the graveyard a nonartifact creature such as Eldrazi Displacer, Arcum Dagsson, Grand Architect and Goblin Welder, etc. as well as any artifact.
Fact or Fiction replaces Lim-Dul's Vault. It's just a much better card.
Several cards have been under preforming and as a result have been cut Sphinx Summoner, Pia and Kiran Nalaar, Dimir Signet, Wastes, Foundry of the Consuls, Mulldrifter.
Summoner, Pia and Kiran, and Signet were cut to make room as well as cost for Dagsson. Pia and Kiran just don't do enough to warrant using a card which I want to play early. Too many times I've found Pia and Kiran stuck in my hand because lack of double red or not wanting to play it instead just playing Breya.
Foundry of the Consuls was cut and replaced with Ash Barrens I like the ability to search for early turn mana fixing. to make two Thopters with Consuls is very underwhelming. Another possible land to use in place of Consuls is Buried Ruin.
Todays changes added $2 to the price of this deck keeping it still under my $110 max price point.
November 6, 2016 3:15 a.m. Edited.
Dredge4life says... #4
What about Necrotic Ooze for a backup if Eldrazi Displacer gets killed?
November 6, 2016 3:37 p.m.
multimedia says... #5
Hey Dredge4life, Necrotic Ooze is a good and creative suggestion.
I just added Fortuitous Find as a way to get back dead nonartifact creatures such as Eldrazi Displacer, but Ooze might be better because he can use all the activated abilities of creatures in the graveyard including artifact creatures. In the rare case he can single-handedly be a Displacer, Dagsson, Forgemaster and Welder, wow. I don't think I'm using enough creatures that have activated abilities, but since Ooze can use abilities from my opponent's creatures in their graveyards too helps.
The only problem is his casting cost. I might just run into the same problem I was having with Pia and Kiran's not being able to cast it because of the double cost.
November 6, 2016 6:53 p.m.
Dredge4life says... #6
It's also worth noting that Ooze is a massive target straight from the get go, so if you were to play it make sure you can protect it. I'm starting to brew a Breya list myself because from what I've seen from this deck I think she's super cool. After I post it, I'll be sure to link your deck in the description, if you're okay with that. I'm looking forward to Saturday!
November 6, 2016 7:02 p.m.
multimedia says... #7
This deck shot up to $120 from $108 because TappedOut thinks Silas Renn, Seeker Adept is a $16 card when in reality on TCGPlayer it's $2. For now I'm cutting him until this is fixed.
Dredge4life, that's great this deck has given you inspiration to make your version of it. Feel free to make your own and link to here if you want, but you don't have to :). I'm really interested in seeing what direction you take with Breya. Thanks for all your comments and suggestions to make this deck better.
November 6, 2016 7:39 p.m.
multimedia says... #8
Changes made today are added Muddle the Mixture and Perplex. Both are budget ways to transmute/tutor for combo pieces. Muddle can get Sword of the Meek, Thopter Foundry, Nim Deathmantle and Pili-Pala. Perplex can get Ashnod's Altar as well as the nonartifact combo pieces Eldrazi Displacer and Grand Architect.
I also added Chromatic Lantern. The price of Lantern is falling, thank goodness, it's currently at $4, used to be $8 because it's been reprinted in Commander 2016. I'm happy about this because Lantern should be a staple card in any deck using any of these new four color Commanders and now budget decks with them can use it.
Nevinyrral's Disk was also added for some mass removal. I like that Disk is an artifact, I can get back from the graveyard as well as tutor for it if I need it.
Cards cut today were: Silas Renn, Seeker Adept, Dispel, Cultivator's Caravan, Fortuitous Find and Courier's Capsule.
November 8, 2016 4:32 a.m. Edited.
Dredge4life says... #10
I'm in the process of finishing my primer, but someone was kind enough to provide a link to your deck because mine wasn't working. As soon as I figure out why Tappedout hates me, I'll add it to the official description. Here's mine for now.
November 9, 2016 3:33 p.m.
Hey thanks for the explanation earlier... if I'm understanding correctly, could the Marionette Master also serve to generate infinite tokens w/ deathmantle + alter?
November 9, 2016 9:59 p.m.
multimedia says... #12
Dredge4life, I'm going to give a breakdown of what I would do with this deck if I wanted to add an additional $200-$220 like what you're doing at Breya, Combo Carapace. Hopefully this gives you some ideas.
The key areas of interest for improvement here are the ability to tutor for combo pieces, the manabase and the creature base. Making all these areas better will dramatically help this deck. Additional costs broken down like this:
- $60-$70 to improve the manabase.
- $140+ to improve combo with tutors as well as adding other strong combo pieces and additional card upgrades, especially to the creature base.
Making the manabase better would be my first step; using an entire land base that doesn't come into play tapped except 1-3x Tri lands with an emphasis on lands that make blue because blue is the dominate color, the rest of the colors can be splashed.
- Tri lands: Arcane Sanctum, Crumbling Necropolis, Mystic Monastery
- Shock lands: Blood Crypt, Godless Shrine, Hallowed Fountain, Steam Vents, Watery Grave
- Pain lands: Caves of Koilos, Shivan Reef, Underground River, Sulfurous Springs, Battlefield Forge
- Check lands: Glacial Fortress, Sulfur Falls, Drowned Catacomb
- Odyssey Filter lands: Skycloud Expanse
- All five Arifact lands including Darksteel Citadel
- Lands that can make any color of mana Mana Confluence, City of Brass, Reflecting Pool, Command Tower
- Inventors' Fair
- 4-5 Island and 1-2x of each other basic land colors.
This is the $103 manabase I would use:
- 1x Ancient Den
- 1x Arcane Sanctum
- 1x Battlefield Forge
- 1x Blood Crypt
- 1x Caves of Koilos
- 1x City of Brass
- 1x Command Tower
- 1x Crumbling Necropolis
- 1x Darksteel Citadel
- 1x Drowned Catacomb
- 1x Glacial Fortress
- 1x Godless Shrine
- 1x Great Furnace
- 1x Hallowed Fountain
- 1x Inventors' Fair
- 5x Island
- 1x Mana Confluence
- 1x Mountain
- 1x Mystic Monastery
- 1x Plains
- 1x Reflecting Pool
- 1x Seat of the Synod
- 1x Shivan Reef
- 1x Skycloud Expanse
- 1x Steam Vents
- 1x Sulfur Falls
- 1x Sulfurous Springs
- 1x Swamp
- 1x Underground River
- 1x Vault of Whispers
- 1x Watery Grave
Both our decks are trying to win with combo, but the biggest problem I'm having with combo is having enough unconditional tutors to find the combo pieces. Additional tutors I would add are: Demonic Tutor, Enlightened Tutor and Reshape. This gives a better tutor base of:
Improving the creature base by adding: Master Transmuter, Phyrexian Metamorph, Wurmcoil Engine, Solemn Simulacrum and Memnarch.
Additional artifacts I would add are: Darksteel Forge, Sculpting Steel, Mycosynth Lattice, Krark-Clan Ironworks, Scourglass, Azorius Signet and Dimir Signet.
Additional spells: Bitter Ordeal, Vandalblast, Counterspell, Swords to Plowshares, Dig Through Time, Cyclonic Rift, Preordain, Ponder and Brainstorm.
All these changes/upgrades/additions would make this deck cost ~$320.
November 10, 2016 2:54 a.m. Edited.
multimedia says... #13
tweezer, you're welcome, glad I could help.
Yes, Marionette Master + Ashnod's Altar + Nim Deathmantle can give you infinite Servo tokens, infinite damage from Master and infinite colorless mana from Altar. The combo works just the same as with Breya. Sacrificing one Servo token and Master to Altar to make four colorless mana using that mana to trigger Deathmantle and return Master to play getting new Servo tokens and repeat.
November 11, 2016 6:24 a.m. Edited.
Hi!I didn't get how you make Pili-Pala blue to use the combo. Do I miss something?
And great deck btw, thanks a lot.
November 11, 2016 8:45 p.m.
multimedia says... #15
ViviKin, thanks for the upvote.
Grand Architect can make Pili-Pala blue. All you need is a single blue source from a land or mana rock to use Architect's ability to make artifact creatures blue. This makes Pili-Pala blue. Once he's blue you can tap him for colorless mana using Architect's mana ability.
November 11, 2016 11:41 p.m.
multimedia says... #16
Big changes happened today Phyrexian Metamorph, Scourglass and Reshape were all added.
I cut Time Sieve for Metamorph. I haven't been that impressed with Sieve. I find it too hard to assemble and stick the Thopter Assembly combo and not really needed with the other combos. Metamorph can also combo with Sharuum the Hegemon.
To fit Reshape in I cut Dimir Signet and Counterspell. Reshape gives me another excellent way to tutor for any artifact combo piece and put it into play.
Nevinyrral's Disk was cut and replaced with Scourglass. Thanks, Omut for the suggestion. Although Scour is which is much harder to cast than Disk it's just way too good with artifacts and it can kill Planeswalkers which Disk can't.
November 12, 2016 12:18 a.m.
Mickyplays says... #17
Noticed you just removed a couple things like sword of the meek and Thopter foundry. Could you explain why did u choose to remove them? They both seem to be really good cards for the deck
November 14, 2016 8:28 a.m.
GhostRunner says... #18
I'm thinking that you think panharmonicon works differently than it actually does. It would not double the thopters you get from Breya. It would on the other hand double the amount of energy counters you get from aetherworks marvel (if you ran one) whenever a creature entered the battlefield.
November 14, 2016 9:11 a.m.
multimedia says... #19
Mickyplays, thanks for your continuing interest in this deck :)
I cut the Thopter/Sword combo for Krark-Clan Ironworks. The beauty of using Breya as a Commander is she is a combo piece in the Command Zone. Having access to her at just about all times and thus one of three combo pieces at all times is very good. I've decided the way to take the best advantage of her is to focus on combos that use her with two other pieces. Only having to find two other pieces of a combo is much easier than having to find three. Thopter/Sword/Alar or Ironworks/Breya is too hard to assemble. The same can be said about Time Sieve which was cut before for Thopter/Sword.
The budget restraints really make me look at this deck differently because I can't fit everything into it because of price which means I need to narrow down how I can get the best uses out of Breya.
November 14, 2016 9:33 a.m.
multimedia says... #20
GhostRunner, Panharmonicon is a very interesting card because of the way it's worded. When it's in play any creature or artifact that has an enters the battlefield ability this ability triggers an additional time. It happens this way because a creature or artifact becomes a permanent I control when it enters play this happens before it even triggers. Panharmonicon sees the new creature or artifact as a permanent in play before it first triggers giving me an additional trigger.
Panharmonicon actually doesn't work with Aetherworks Marvel. You only get energy from Marvel when a permanent you control is put into the graveyard not when a creature enters the battlefield. You're thinking of Decoction Module which if Panharmonicon is in play does give two energy counters after a creature enters play.
Marvel is an interesting suggestion especially with all the sacrificing that happens in this deck, but the problem is it's not a budget option. Using it would require me to cut another expensive card or combinations of cards equal to its price. I'm not willing to do that for what it does.
November 14, 2016 10:10 a.m.
SamTheWhiteKid says... #22
I suggest Master Trinketeer. It gives your thopters a big boost and can also be used to create small creatures to sacrifice.
November 14, 2016 9:53 p.m.
SamTheWhiteKid says... #23
I suggest Master Trinketeer. It gives your thopters a boost and can also be used to create small creatures to sacrifice.
November 14, 2016 9:54 p.m.
Sir_Muffins says... #24
Fantastic explanation and budget build of the deck, +1 from me!
I am trying to do the same thing but was lucky enough to have the landbase required, any chance you could take a look and help me out?
November 15, 2016 10:57 a.m.
multimedia says... #25
Sir_Muffins, thanks so much for the upvote and the kind words!
I posted a comment at your Breya deck. Hope it's helpful and gives you some ideas.
Omut says... #1
Bad news: Thopter Foundry + Sword of the Meek + Grand Architect does not combo, because Grand Architect makes the blue thopters 2/2.
November 5, 2016 4:36 p.m.