Creature (35)

Land (39)

Enchantment (8)

Unknown (1)

  • 1x Steam Vent

Commander (1)

Commander: Progenitus

Maybeboard


Break it down yo'

The Lands

Sac Lands (5)

Misty Rainforest, Verdant Catacombs, Marsh Flats, Arid Mesa, and Scalding Tarn. Use to search up your shocklands or your A/B/U lands (once they are added).

Filter Lands (10)

Graven Cairns, Fire-Lit Thicket, Mystic Gate, Sunken Ruins, Wooded Bastion, Cascade Bluffs, Fetid Heath, Flooded Grove, Rugged Prairie, and Twilight Mire all help a bit with the color fixing. Can't search them up but they can help getting commander or the Avatar spirits out.

Shocklands (10)

Hallowed Fountain, Sacred Foundry, Watery Grave, Overgrown Tomb, Stomping Ground, Steam Vents, Godless Shrine, Blood Crypt, Temple Garden, and Breeding Pool are all perfectly searchable with the sac lands, and you can pull them out pretty quickly since the 2 life isn't a whole lot to lose in EDH.

Check Lands (10), or "What I'm using until I can buy A/B/U"

Glacial Fortress, Drowned Catacombs, Dragonskull Summit, Rootbound Crag, Sunpetal Grove, Clifftop Retreat, Woodland Cemetery, Hinterland Harbor, Sulfur Falls, and Isolated Chapel. Not searchable, but enter if I have their shockland out. Hopefully these will be replaced with the no-strings, searchable A/B/U lands soon.

Utility Lands/All teh colors (5)

The Creatures

The Gods

The Archetypes

Archetype of Aggression, Archetype of Courage, Archetype of Endurance, Archetype of Finality, and Archetype of Imagination all have the interesting ability of both powering up my creatures and taking abilities away from opponents. They also come in a cycle of 5, each with 2 devotion to their color which is helpful for the gods. In addition, they are enchantment creatures, which aids my lands and my enchant centered focus.

Spirit Avatars (Devotion Pools)

Deus of Calamity, Divinity of Pride, and Dominus of Fealty, in addition to being terribly strong cards, have a crap-load of devotion. It links in Land Destroy, Creature/land stealing and really big creatures. In a deck that is designed to be pretty aggressive, they fit in ok.

The Praetors

Bringers of Pain

  • Bringer of the Black Dawn - Tutor every turn? I'll take that thank you very much. Plus 2 devotion and I can just pay 1 of each color instead for each of these guys.
  • Bringer of the Blue Dawn - The Card Draw is nice, and he fits with the pay one of each color thing.

Other Scary Guys

  • Mikaeus, the Unhallowed - Undying <3 Also if you were planning on attacking me with humans, don't.
  • Kira, the Great Glass-Spinner - Since most of the abilities in my deck aren't targeted, he acts as protection against targeted control without much drawback.
  • Ulamog, the Infinite Gyre - serves as mill protection, and at some point I'm going to have enough mana to pull him out. This deck has such a versatility of 1 card win cons that it'd be hard not to see how he fits in here.
  • Gisela, Blade of Goldnight - Flying, First Stirke, some devotion, and doubles my damage output while reducing the damage I'm taking. The 7 drop isn't too bad in EDH, so she seems like a powerful ally.
  • Zur the Enchanter - Can search Gods and other control enchantments when he attacks. It's... beautiful...

The Commander

  • Progenitus - All 5 colors, 2 of each (devotion pool himself), and also a 10/10 protection from everything really scary beastie!

Suggestions

Updates Add

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

27 - 0 Mythic Rares

52 - 0 Rares

15 - 0 Uncommons

1 - 0 Commons

Cards 101
Avg. CMC 4.70
Tokens Enchantment Cleric 2/1 W, Enchantment Snake 1/1 BG
Folders Neat Decks
Votes
Ignored suggestions
Shared with
Views