First self-constructed EDH deck ever, seeking advice on synergy, harmony (creatures, abilities, removal etc) and mana curve.
The main idea is to get your graveyard filled as soon as possible (Undergrowth) and rotate your cards among library, hand, battlefield and graveyard. In a way, your graveyard becomes like a secondary hand.
This is my first EDH deckbuild. This deck was inspired by the Guilds of Ravnica Vraska Planeswalker deck. The curve is a bit on the low/fast side, but as the graveyard is being rotated with your hand and battlefield this shouldn't be too much of a problem.
This deck consists of the following abilities
- Undergrowth
- Deathtouch
- Threshold
- Dredge
General weaknesses: flyers and graveyard killers (exile)
Undergrowth (main theme)
Get as many cards in your graveyard as possible to make creatures on the battlefield stronger. Although there are not many common cards with this ability, this is what it set all going.
Cards which work with Undergrowth are:
Vigorspore Wurm
Moodmark Painter
Undergrowth Scavenger
Deathtouch
Creatures with deathtouch are a kind of suicide squad: kill enemies and get rotated back from the graveyard to the hand.
Card which work with deathtouch are:
Ambush Viper
Deadly Recluse
Feral Abomination
Fetid Imp
Maze Abomination
Pitiless Gorgon
Sluiceway Scorpion
Stinkweed Imp
Vampire Champion
Gaze of the Gorgon
Gift of the Deity Awesome on an Erstwhile Trooper, Golgari Rotwurm, Llanowar Elves and Shambling Shell
Threshold
Not the strongest ability, but as your graveyard gets filled, why not take advantage of this?
Cards which work with Threshold are:
Krosan Avenger
Springing Tiger
Werebear
Dredge
Getting your graveyard filled.
Card which work with Dredge are:
Golgari Brownscale
Shambling Shell
Stinkweed Imp
Moldervine Cloak
Getting lands in your hand and cards in your graveyard
These cards get you lands faster and let you put other cards in your graveyard.
Cards which work with this are:
Crow of Dark Tidings
Erstwhile Trooper
Forsaken Drifters
Golgari Rotwurm
Morgue Thrull
Necromancer's Assistant
Windgrace Acolyte
Corpse Churn
Grapple with the Past
Satyr Wayfinder
Vessel of Nascency
Drown in Filth
Benefaction of Rhonas
Kruphix's Insight
Mulch
Scout the Borders
Ghoulcaller's Bell
Shard of Broken Glass
...and get those creatures back from your graveyard
These cards get you creatures back from your graveyard into your hand or even on the battlefield.
Cards which work with this are:
Desecrator Hag
Driver of the Dead
Corpse Churn
Grapple with the Past
Vessel of Nascency
Benefaction of Rhonas
Call to the Netherworld
Kruphix's Insight
Morgue Theft
Mulch
Raise Dead
Scout the Borders
Soul Strings
Unearth
The Cavalry
These cards are meant as finishers. Heavy hitters with trample.
Charging Binox
Colossal Dreadmaw
Feral Abomination
Golgari Rotwurm
Vigorspore Wurm
Removal
The usual suspects...
Doom Blade
Ghastly Demise
Murder
Terror
Victim of Night
Death's Approach
Grim Contest Interesting with deathtouch creatures
Deadly Visit
Miscellaneous
These cards are put in for the following reason(s);
Llanowar Dead Mana fix
Trestle Troll Anti-flyer
Kraul Foragers Extra life
Gnaw to the Bone Couldn't resist with a filled graveyard
Canopy Claws Anti-flyer; can be cast twice
Seton's Desire Pretty handy with deathtouch creatures
Tishana's Wayfinder If only there more commons with explore :/
Bone Harvest / Footbottom Feast Seems like an odd-one out, but I don't know what would happen in long games, whether my library would run-out.
Land
I read somewhere that about 1/3 of a standard EDH deck should be land, so therefore I have 33 lands.
Foul Orchard dual land
Golgari Guildgate dual land
Command Tower Staple in Commander
Jungle Hollow dual land
Golgari Rot Farm Not enthusiastic about this card, more because of flavour.
Equal Forest and Swamp seems justified.