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Golos and their friend Jegantha

Commander / EDH

C0MbatibleW0mbat


Sideboard


Maybeboard

Creature (1)

Sorcery (1)


cEDH Golos that has some notable exclusions. The only reason it doesn't have Mana Crypt, Mana Vault, Grim Monolith, and the rest of the duals is simply because I just don't have them. The play group allows proxies, but I haven't experienced any lack of effectiveness due to these exclusions. It might just be because I haven't played with them, but I also like the flexibility in choices when I'm not bound to these auto includes. Who knows, it might just be right to have them, but this deck has had some good runs without them.

With the loss of Flash, I wanted to explore different lines that synergize with Golos, Tireless Pilgrimand Freed from the Real lines seem like the easiest ways to make infinite WUBRG. With the wealth of dorks that can go infinite with it (Faeburrow Elder, Bloom Tender, Incubation Druid, and Jegantha, the Wellspring ) and enchantments like it (Crab Umbra , Pemm's Aura , and Dramatic Reversal + Isochron Scepter ), it seems like the easiest and most redundant way to spin Golos, Tireless Pilgrim into oblivion.

Another theme of the deck is wheels. When the FFTR combos aren't lining up, Smothering Tithe and a wheel is an effective way to net 3 spins from Golos. Alms Collector and Notion Thief are also incredibly effective at sinching up games when paired with a wheel.

Jegantha, the Wellspring seems like a natural include under Golos, Tireless Pilgrim as it's a FFTR combo piece that can't be interacted with until you cast it, makes Golo's spin cost all of 2 colorless, and the exclusions caused by the companion clause aren't making the deck inherently weaker. A lot of good interaction is lost (The forces, Mana Drain , Narset, Parter of Veils, Ashiok, Dream Render, Eternal Witness, as well as Temur Sabertooth which combos with Dockside Extortionist) but in their places go similar effects that fit the clause.

Replacements:

Narset, Parter of Veils --> Alms Collector

Ashiok, Dream Render --> Aven Mindcensor

Force suite + Mana Drain --> Negate , Spell Pierce , Delay, and probably Fierce Guardianship once I can get my hands on it, but for now Pact of Negation

Odd-looking inclusions:

Theater of Horros --> Acts as a bob effect, includes 2 pips that usually aren't on the board for Faeburrow Elder and Tendershoot Dryad with an infinite mana sink that doesn't care about blue to boot

Rhythm of the Wild --> Makes creatures uncounterable as well as hasting all the dorks

Lightning Greaves --> Gives FFTR pieces and dorks haste and shroud. Both haste effects help to empty hands, making wheels more effective

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Casual

96% Competitive

Date added 4 years
Last updated 4 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

59 - 1 Rares

16 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 1.90
Tokens Bird 2/2 U, Elk 3/3 G, Emblem Wrenn and Six, Food, Spirit 1/1 C, Treasure, Zombie 2/2 B
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