This is my project that I have worked on for the past 10 months now.the name is a work in progress but I'm liking where the list is heading. this deck has seen many different generals and win-cons. This deck is great for people tired of having friends or losing. While its an average deck you win the moral victory every time. I recommend using golos abilty as much as possible because the amount of luck this guy brings is insane.9/10 ive gotten the answer to the problem.I cant afford all the fetches and the duels but i think i have a pretty decent mana base with a nice ramp suite. I have built it to win by drawing out the library with combos like Demonic Consultation + Laboratory Maniac (labman or oracle) or Golos, Tireless Pilgrim + Jace, Wielder of Mysteries plus infinite mana. Speaking of Infinite mana the deck loves to produce as much as possible to exile my deck to win the main combos are Incubation Druid + Torch Courier + Vigean Graftmage and Barrin, Master Wizard + Dockside Extortionist and Deadeye Navigator + Peregrine Drake and Deadeye Navigator + Dockside Extortionist note both of the dockside combos require the opponents to have at least four artifacts and/or enchantments on the field for it to work there is also the infinite mana combo of Dramatic Reversal + Isochron Scepter and having at least 2 generic mana and a rock/dork that can tap for 3. The meta is pretty slow but the combo deck is still every where so to prevent instant speed wins I play Teferi, Time Raveler. If push comes to shove the Doomsday plan can help secure the win. So the deck is really just high level edh good stuff with combos and ways to get those combos all while slowing down my opponents.

The tech

Leyline of Anticipation having flash can let golos go off on an opponents turn which can surprise the table if they where saving a response for my turn. The main reason is that it's a budget Vedelkan Orerry and its pregame ability makes it a overall decent replacement

Chromatic Lantern not having to worry about mana is great and I love this card with it being 3 cmc i feel like it's fine plus its WUBRG which is vital to the deck in addition to it being a source of ramp

Faeburrow Elder it's a super good mana dork that can tap for a whopping 5 mana every turn. It combos with dramatic scepter to make infinite mana it's a bit greedy but in our slower format I dont feel to bad about it's high cmc plus it already taps for 2 plus what you already have on board

Wilderness Reclamation With Leyline of Anticipation allows me to activate Golos a few times before my turn which allows me to filter though my deck looking for my win cons

Barrin, Master Wizard The seems like an odd include in a cedh deck but it goes infinite with the Dockside Extortionist to creature infinite treasures plus bouncing stuff to people's hands is strong on a stick

Feldon's Cane I often times find my combo pieces in my graveyard because of removal And the occasional rogue mill list so I find this artifact to be super helpful in restarting my plans and getting back into the game

Questions

Q why aren't you running Kenrith, the Returned King ?

A I love free casting of the top and golos only requires 5 generic but Kenrith wants white which I find less consistant . I find golos's built in ramp will allow me to use him the following turn by grabbing Peat Bog Or when I can Ancient Tomb I also prefer his cool stick, I dont see the king using a stick but Golos is

Q where are your fetches/abur duels

A I cant afford them.

Q why 32 lands why not less

A fetches count as 1.5 lands in a deck so most competive decks can get away with it. but this seems to be golos sweet spot as the deck is right now

Any tips anything I missed feel free to let me know what to change or add

Suggestions

Updates Add

replaced {{ashnod's altar}} with {{lotus petal}} to increase mana sources and have more bring down the curve even more

Comments

Casual

92% Competitive

Date added 4 years
Last updated 4 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

50 - 0 Rares

17 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.09
Tokens Manifest 2/2 C, Spirit 1/1 C, Treasure
Folders Competitive MTG
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