Sideboard

Discard (6)

Protection (1)


Maybeboard


One Way Ticket! ONE WAY TICKET! ONE WAY TICKET!

This is my paper Rack deck, named after both it's blue sleeves AND the fact once the game gets going it's almost impossible to stop the progress because of the ongoing discard effects, so it's like the song One Way Ticket, you play against this and you're on a one way trip to the Heartbreak Hotel! It's easily the least fun to play against Legacy deck I know of, it is very good at making very good decks play very badly because it is so aggressively anti-creature. Does it need Thoughtseize? Yes, but not very badly as long as everyone else is playing FoW and/or Thoughtseize (and is down creatures to do so), so that nobody else can afford to go greedy! It's effectively 11 racks with ~16 ways to hassle creature decks, and 9 ways that can repeatedly force opponents to discard on top of Hymns. The key stone is My Baby, and it's much easier to win when you've got her out, repeating her Edict is quite backbreaking when the opponent also can't store cards in hand, and if the opponent can't store cards the Racks do their dirty work! The deck is largely creatureless, but since I only mainboard x2 Ensnaring Bridge I often end up using my creature lands for chip damage. With Bridge out a lot of decks can no longer win, at which point it's a matter of setting up enough ongoing discard. The deck tends to win surprisingly early on good hands, with the 'best' hands featuring 2 or 3 Racks and at least a Hymn.

I have considered some Urza's Saga, these can find a Rack, not bad for a land slot! I could even toss in a Mox Opal or something else useful (perhaps a Pithing Needle, maybe a few other relevant cards?). The thing is, if I put even more non-Swamp lands in I REALLY need Urborg, Tomb of Yawgmoth.

I'm still fiddling with the sideboard, and I'm still unsure if I want to switch out Quest for another Bandit's Talent. I feel like I need that one more card gone more often than I can count on a turn 1 Dark Ritual into Quest into Hymn, but it feels really good when you've got a Quest out and the opponent can never afford to lose their last card before their upkeep, it's a bad Rack IMHO but it's a pretty brutal Stax effect at only B. Finally, I'm not sure if I want to keep Geth's Verdict in here with x4 Mishra's Factory, the 1 life isn't very much, and Sheoldred's Edict is a much better effect arguably, giving me a way to kill a PW on the spot, the only issue is that it's more pricey, and while it's better very few decks actually use PWs in Legacy.

Final thought, should I be going x3 Ensnaring Bridge main? It's really good to get out in almost every matchup, everyone seems to be on creatures.

Suggestions

Updates Add

Thinking about upgrading this with some Urza's Saga, probably x4, and x2 Urborg, Tomb of Yawgmoth to help with fixing. To get the maximum bang for the buck with Saga I'd throw in a package, definitely Currency Converter, Pithing Needle, and Relic of Progenitus, but also maybe a Mox Opal in case I want mana, maybe because I have a Hive on board? I'd also probably switch out Geth's Vedict for Sheoldred's Edict, these would be pretty big. For the lands I'd pull out 4 Swamps, then I'd pull the two Bandit's Talent and Quest, and probably x2 Shrieking Affliction, leaving me with x10 Racks effectively, which should be good enough with all the extra token support. FWIW Currency Converter can also make mana for me, another ding against Mox Opal fwiw. I'm wondering if I should then just pull x2 Innocent Blood for x2 Thoughtseize, but if I'm honest I think my creature board will be too weak to compete and I'll still want the Blood. Maybe put all the Ensnaring Bridges in the Sideboard? Or maybe the x2 Bontu's Reckoning? Yeah, probably Bridge x3 in the sideboard, Reckoning works well with token generation and Man Lands.

Comments

95% Casual

Competitive