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Gotta crack a few eggs to make an omelet

Commander / EDH Combo Control Goodstuff RGW (Naya)

mfogle


Maybeboard


The idea of the deck is to bring out atla to start crackin' eggs to bring out a short list of creatures. The creature count is specifically low to make sure we bring out the exact the cards we want while leaving plenty of room in the deck for a wide array of responses.

[Worldspine wurm] is the big target to get with your eggs. The others are there because they also shuffle themselves back into the deck when they die, ensuring that you always have something grab, whether it's cause you start crackin multiple eggs uncontested or if your creatures start getting exiled (ideally you should sacrifice them in response to avoid exile if possible).

[Nesting Dragon] gives you a way to make more eggs easier while filling out your board more when you crack your eggs.

There's several token makers in the deck to help build board presence in lieu of eggs (cracked or otherwise) while not counting as creatures while digging through the deck.

The rest of the deck is mostly "goodstuff" to stay active at the table and keep your opponents in check while you find your egg crackers while also making sure no one messes up your wormy omelet.

My biggest concerns for the deck is i've never played naya so i'm certain i'm missing some choice cards and strictly better cards that i'm totally unaware of. The deck also only has about 7 sac outlets to make sure the your eggs get cracked without relying on your opponents stepping on them. Might be enough, but i'm not for sure yet. The deck's already a little more expensive than I planned; trying to stay "budget-minded." That being said, any and all advice, comments, and suggestion are greatly appreciated

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Date added 5 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

27 - 0 Rares

26 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.29
Tokens Beast 3/3 G, Dragon 2/2 R, Dragon 5/5 R, Dragon Egg 0/2 R, Egg 0/1 G, Eldrazi 10/10 C, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Elemental Shaman 3/1 R, Human 2/2 G, Knight 2/2 W w/ Vigilance, Ooze */* G, Saproling 1/1 G, Servo 1/1 C, Spider 1/2 G, Spirit 1/1 C, Warrior 1/1 W, Wolf 1/1 B, Wolf 2/2 G, Wurm 5/5 G w/ Trample, Wurm 6/6 G, Zombie Army 0/0 B
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