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The goal of this deck is essentially to power out massive massive creatures, namely Worldspine Wurm, Elderscale Wurm, and Craterhoof Behemoth, which is made very easy because of the new Garruk, Caller of Beasts ! you can in fact with the right hand power any of these threats out on turn three! On top of that there are a bunch of elf synergies to beef up your dorks and provide a tonne of card advantage!

You have your basic array of mana dorks, In fact you have four of both Arbor Elf and Elvish Mystic, as well as four Avacyn's Pilgrims for consistency even though they aren't as good, if your hand has even one dork and one land you're in a good place. On top of that there is of course Elvish Archdruid to pump your elves and act as an extreme mana accelerant

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 9 Mythic Rares

21 - 2 Rares

20 - 4 Commons

Cards 60
Avg. CMC 3.02
Tokens Bird 1/1 W, Emblem Garruk, Caller of Beasts, Wurm 5/5 G w/ Trample
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