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The Process of Smashing:

Arbor Elf, Voyaging Satyr, and Garruk Wildspeaker are the rampers, untapping lands that preferably are enchanted with Fertile Ground and Utopia Sprawl for massive mana gain.

Then comes Primeval Titan, a beast that not only smashes but builds up a sizable mana base to lead to more smashing.Polukranos, World Eater acts as an early beater and and a couple of turns later can monstrous for absurd amounts to clear the opponents field.

And then come the full-time smashers. Often searched with Green Sun's Zenith or thrown onto the field with a monstrous Genesis Wave, these guys do significant damage.

Terastodon is the man who can not only destroy up to 3 troublesome permanents, but can turn extra lands from Primeval Titan into more beatsticks. Plus he's 9/9.

Craterhoof Behemoth can be a game ender when you have a good amount of creatures on the field, all of whom are suddenly insanely powerful and have trample.

Worldspine Wurm . This guy is hilarious. There are probably better guys to run than him but there is no more stylish way to finish the opponent. As a 15/15 with trample, and splitting into three when first killed (as well as being put back into library for another search), he is the definition of SMASH.

Feel free to comment and add suggestions, and have fun! :D

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Date added 10 years
Last updated 10 years
Legality

This deck is Casual legal.

Rarity (main - side)

13 - 0 Mythic Rares

9 - 2 Rares

0 - 13 Uncommons

16 - 0 Commons

Cards 60
Avg. CMC 3.13
Tokens Beast 3/3 G, Elephant 3-3 G, Wurm 5/5 G w/ Trample
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