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Green Wurms

Standard*

SirSmiley9


Use your green land ramp and mana ramp to send your big monsters out as early as turn 4 or 5. And just in case someone kills your wurms bring them back with a late game Moldgraf Monstrosity. Although it has to be killed first. But come on, it's an 8/8 with trample. Who wouldn't want it dead?

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Date added 12 years
Last updated 12 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Rares

6 - 0 Uncommons

24 - 0 Commons

Cards 60
Avg. CMC 2.95
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