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Green/Blue Mana Ramp (Comment Please)

Casual Budget Ramp

nlis12


I'm fairly new to the game and I liked the idea of mana ramp and getting out huge game ending monsters.

Please any suggestions are welcome in particular:Any creatures with 6-8 CMC that have awesome effects.Any creatures good for early game protection.

Also, I find myself losing early game a lot because most of my mana goes towards ramping in early game.Sometimes I find it hard to get that extra mana to get to the 8CMC for my big hitters.


The main strategy in the deck is to ramp and get out Archetype of Imagination + Stormtide Leviathan causing a lockdown for most decks.Another game ending card is Terastodon, which destroys 3 noncreature permanents when it comes onto the field. If I get this out mid game, I always win with so much mana advantage.Prophet of Kruphix is also nasty, especially when you have 5+ mana (which is basically 80% of the time), allowing me to cast creatures with flash and renew my mana on my opponent's untap.

I have 3 Fierce Empath to search out Terstodon, Stormtide Leviathan, Silvos, Rougue Elemental, or Archetype of Imagination.

There is tons of draw power 3 Brainstorm, 2 Mulldrifter, Coiling Oracle, Explore, and Kiora, the Crashing Wave .

Kiora's Followers are there to untap Temple of the False God, or an enchanted land.

I also want to incorporate Jin-Gitaxias, Core Augur and Dungrove Elder when I get them.

I wanna try to get the deck down to 60 cards also.

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Date added 9 years
Last updated 9 years
Key combos
Legality

This deck is Casual legal.

Rarity (main - side)

2 - 0 Mythic Rares

9 - 0 Rares

16 - 0 Uncommons

17 - 0 Commons

Cards 65
Avg. CMC 3.51
Tokens Elephant 3-3 G, Emblem Kiora, the Crashing Wave, Kraken 9/9 U
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