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Green/White Banding

Pauper

JasonPortnoff


Maybeboard

Creature (1)


So this is the first deck I've ever made that wins on occaision against legitimate decks and I want to improve it.

This is a green and white aggro deck consisting of three parts. The first part and most crucial part is Banding. Banding is what really holds this deck together as it allows you to win trades as well as give an offensive or defensive boost if necessary.

The second part is trample, a key mechanic in this deck. Trample allows you to somewhat negate Banding's offensive downside by allowing you to assign extra damage over. This is the reason why green is splashed.

The third part is token spam. Token spam allows for banders to double block or band on offense without fear of dying themselves. Banding is about winning trades and losing a 1/1 Soldier or Human is not problem.

Desert is a key land as well as it allows you to pick off creatures with 1 toughness as well as kill off 1/1 tokens and Doomed Traveler when casting Festerhide Boar to trigger Morbid.

That's pretty much it. I'm open to suggestions of all kinds to improve it. I don't really have ideas for a sideboard so suggestions there would be especially appreciated.

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Date added 8 years
Last updated 8 years
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 2.13
Tokens Human 1/1 W, Soldier 1/1 W, Spirit 1/1 W
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