Ok, add 2 Selesnya Charm . I think that will help with the lack of early field presence. Take out Elspeth Tirel . Rhys the Redeemed doesn't seem to be pulling his weight either. I would take him out.
July 3, 2014 9:19 p.m.
Tell me how it goes. Also you need to update your description.
July 3, 2014 10:31 p.m.
Also replace Rampant Growth with Arbor Elf , it'll fit the mana curve much better.
July 3, 2014 10:42 p.m.
Also replace Garruk Relentless Flip with Garruk Wildspeaker .
July 3, 2014 10:47 p.m.
OK I'll test it out and update the description either tomorrow or the next day xzzane. Hopefully that will help the early board presence.
July 3, 2014 11:25 p.m.
You're missing what I believe makes Selesnya dangerous. Voice of Resurgence . That card forces them to either only play on their turn, or waste something to destroy it. With you having 24 lands + a playset of Birds of Paradise, you don't need mana fixing. Take out Arbor Elf and Wildspeaker. I enjoy playing deathtouch any time I can. Wish Garruk Relentless Flip it's possible. Armada Wurm is too high of a mana cost and with no way to blink or bring him back it's not worth it. I would much rather waste slots from him for 4/4 flying Angels. Entreat the Angels . Since you don't have card draw, every top deck you do counts. In any case good deck again, check and comment on mine. I've made a few changes.
July 4, 2014 5:08 p.m.
Those are all fair opinions Mr.Mirage and I used to have all of those cards in my deck. Voice of resurgence just wasn't getting the job done, wildspeaker is just better for this deck than relentless, armada wurm is a great card to have and with my mana ramp it is easy to get out. I do think entreat the angels is a good card but there is just no place for it here with all the other cards.
July 4, 2014 5:36 p.m.
Okay. If Armada Wurm is easy to get out, then do this:
-2 Armada Wurm -1 Elspeth, Knight-Errant -1 Garruk Wildspeaker
+2 Elspeth, Sun's Champion +2 Garruk Relentless Flip
Reason: If you're able to pull the 6 CMC off, PW is the way to go. 3 1/1's are good chumps and better if you have anthems or Parallel Lives online. So either you get 3x 2+/2+ or you get double from the P Lives. Also Sun's Champion has an optional board wipe for the big stuff. Also you get an anthem from her if she stays on the board long enough (Which isn't hard to do seeing as how she creates her own army.) Next is Garuk: You can either get a 2/2 Wolf, SHOCK a creature for 3, (then transform) and put out 1/1 Deathtouch Wolves... OR the best part... (I used to do this) is sac a token to search for your Trostani and start gaining life. I used to run Sigarda. I would always search for her. Any way. I know you are hooked on Armada Wurm. But... If you want the most bang for your buck at 6 CMC... Sun's Champ is the way to go. It's all about tokens in this deck. And she puts them out. They don't have trample and they aren't 5/5, but when she gets her +2/+2 Flying anthem online, everyone sweats.
July 5, 2014 3:05 a.m.
I understand what you're saying Mr.Mirage and I will consider it. And when I had relentless in this deck I did the same thing after flipping him.
July 5, 2014 8 a.m.
Also. Voice of Resurgence . It's not about what you can do with him that counts. It's about what your opponent CAN'T do with him out. Just having his presence on the board with a Parallel Lives allows advantage. They can't counter your spells without giving you a creature. They can't destroy Voice of Resurgence (Unless Exile) without giving you a creature. At worst 90% of the time VoR is a 2-Mana 1 for 1. At best, He has stalled you a couple turns from getting countered, or burned on your turn. Highly consider it.And then with Elspeth's Anthem online VoR tokens get +2/+2 and Flying. Ouch. Also every turn the 3 tokens would boost the VoR Tokens exponentially. And I would consider putting Trostani as a 2- of with Garruk Relentless.... Bcz I don't see my Trostani out more than 2 turns. And Trostani can bring you back from the brink.
July 5, 2014 12:02 p.m.
I agree with you on certain points of Voice of Resurgence . It is truly an amazing card, and perhaps we can free up some spots for it. The problem with Elspeth, Sun's Champion is that she can be destroyed too easily. This deck has no capability of blocking flying creatures. She would get destroyed far too easily if they had a few flyers out. In addition, Armada Wurm has for more synergy in the deck. Elspeth is the better card, yes, but the wurm has far more synergy. You can use the populate mechanic, of which g/w tokens is known for, to create addition 5/5 creatures. You cannot do this with elspeth.
July 5, 2014 1:20 p.m.
The key points to building a house, is to strengthen it's walls so the wind doesn't knock it down. The roof is there so rain doesn't get through. And the house's primary function is to protect what is inside. If I can relate this to Magic, you just said our roof is leaking: "This deck has no capability of blocking flying creatures." - You are correct with your current situation. Free up space for 2 Midnight Haunting . Flash in flying blockers and possibly even get more bang for the buck with Parallel Lives or an Intangible Virtue . Yes, Armada Wurm has Synergy, But if you're going to use Armada Wurm and not Elspeth, then just take out Armada and put in 2 more Advent of the Wurm . You can essentially get it out 2 turns earlier, you can get it on an opponent's turn, flash it in for a surprise block. Yes. You get an extra body for 2 more mana. But that 2 extra mana makes you lose what this deck is about. Surprise. You lose the Flash creature. If I WAS to go for a 6 CMC, I'd go Elspeth. You're right. She can die, but so can Armada Wurm. She gives the option for a board wipe, the option for a +2/+2 Flying anthem.
July 5, 2014 2:23 p.m.
This deck already has 4 Advent of the Wurm ...And having no flyers is a problem, but there are several decks in modern that do not run any flying creatures. But mind you, my expertise is in b/w tokens, which is a far superior archetype to g/w tokens, so I'm not intimately familiar with selesnya. But the point of the armada wurm is the token. I couldn't care less about the wurm itself, but the token can be populated. Midnight haunting is a possible inclusion, but consider that there might be better options to play on turn 3.
July 5, 2014 3:04 p.m.
Hey xzzane I was testing the deck a bit and found that, with only four forests, the arbor elves might not be the best choice. Do you think it might be better to take them out in place of a better option, either more mana ramp or just something else?
July 7, 2014 2:05 p.m.
Hey, so I noticed you pulled Growing Ranks from this version of your deck. Was it just not as effective as other populators you're running? +1 for the best populate deck on here btw
July 9, 2014 12:13 p.m.
Yeah fjp3 I decided to take it out because it just wasn't working as well as I hoped and there is a variety of other cards that are better to play with 4 mana. Thanks for the +1
July 9, 2014 5:53 p.m.
Yeah I'd have to agree on switching Arbor Elf out for Llanowar Elves xzzane, I just think that it will work better that way
July 28, 2014 2:58 p.m.
griffstick says... #23
I like the element of surprise with the instant tokens maybe keep that going by adding a few creatures and enchantments. With flash
Also my i reconmend a few spells with convoke since youll be having quite a few creatures
August 9, 2014 3:29 p.m.
I know I'm a little late to the party here but I have to agree with Mr.Mirage. I really think Armada Wurm is just a less efficient version of Advent of the Wurm when you don't have any blink effects, and also redundant in this case, since you already have 4 wurm token producers.
Personally when I want to add in a big finisher for a populate deck I look at Collective Blessing or Akroma's Memorial . These big universal boosts are exponentially better, the more targets they have. I run a single Akroma's Memorial in my populate for fun but I don't ramp, so it might really work for you.
August 19, 2014 10:34 a.m.
Thanks for the input jraynor, that card actually sounds like it could be useful, especially with the lack of flyers. I'll have to put some thought into it.
xzzane says... #1
The game is up
July 2, 2014 8:55 p.m.