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Grey Goo

Modern*

steven_h


The point of this deck is to play enough artifacts/equipment to get some strong creature bonuses, and to generate an overwhelming army of 3/3 golems.

House rules: Zendikar block or later, only two playsets of uncommons permitted

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Date added 13 years
Last updated 13 years
Legality

This deck is Modern legal.

Rarity (main - side)

12 - 0 Uncommons

28 - 0 Commons

Cards 60
Avg. CMC 1.40
Tokens Golem 3/3 C, Myr 1/1 C
Folders BJJMS Group
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