Experiment One
:
Your first test subject. Little Terim was hardly prepared to face the brunt of the first dose of serum. His body melted almost instantly. You thought you had failed, but Terim had survived. Somewhat. While his corporeal form was unstable, and his memory wiped, he had certainty gained newfound power. The power to evolve. Perfect.
This card is your early game. It gets buffed by anything other than itself in this deck, and it regenerates.
Gyre Sage
: With Terim a partial success, you had to find an alternative route. While you reached half your goal, you wished to keep the forms and minds of future subjects intact. This, of course, led you to experiment with mana, and no better subject here than an Elf Druid that communes with nature. With mana and science as one, nothing stopped you from empowering this sage with your product. Even better than little Terim. This druid was flawless, her form intact, mind whole and the ability to evolve. Unexpected to even you, her power to manipulate mana along side the experiment. You now had what you needed.
Almsot anything in the deck triggers evolve on her, making her a 2/3
Elvish Mystic
! Wuu! More counters means more mana too, so you can play those X cost cards as big as you'd like. She's also good to hoard counters for
Bioshift
Avatar of the Resolute
: Defense. With experiments there is always a risk of things backfiring. You cannot risk being caught in an explosion or melted down by Terim, and this was your solution. An Avatar guard. By injecting yourself with a weaker dose of your formula, you are able to project the Avatar near you to defend yourself. While it seems the weaker dose did not grant you the ability to evolve, it did grant the Avatar a power similar to it. The Avatar would grow stronger when it stood behind any modified subject in your lab. Could things get any better?
The only notable flying defense in this deck. It gets buffed by any other buffed creatures, so it's not a bad drop to have.
Bramblewood Paragon
: Blasted nature! Your experiments have hit a standstill. Your forumla does not seem to impact any of the creatures in nearby forests or plains, how could this be? Evolution. Immunity. You seek out a 'volunteer' to test this theory.
Surprising. She has adapted the formula into her, almost like a beneficial virus. Nothing around could gain the power of evolution anymore, but it seems as if a mutated variant now existed. When placed near evolved or infected subjects, they seemed to gain an odd ability to pierce weaker materials and creatures. Fascinating.
I love this card. It gives anything you have with a +1/+1 counter trample, and even buffs up future versions of itself, and even
Champion of Lambholt
! This card is kind of a backup plan, trample the enemy to death.
Champion of Lambholt
: With a subject such as the Bramblewood Paragon, there must certainly also exist different variants, and this is one. Unlike the ones empowered by evolve, which only gain newfound power when allied with a stronger being, this one gains power regardless of whether the ally is stronger or not. A superior specimen, a sample for testing...
The main win-con of the deck. Before blockers are set, bioshift all the counters you can to her, and your opponent most likely can't block anything you have, making for an easy win.
Managorger Hydra
/
Mistcutter Hydra
: Intense testing resulted in two interesting subjects for you. Both are hydras, each of which hold different variants of the power. The first holds an evovle trigger even greater than that of the
Champion of Lambholt
, where even attempting to cast a spell to destroy it makes it stronger. The latter does not possess that ability, but instead, absorbs the power of mana from birth to reach near limitless potential. Your research has taken you very far.
Just meant to be big threats. The latter of the two comes with haste, and blue protection, so it's a nice choice to make really big.
Mikaeus, the Lunarch
: _ How? HOW? This darned religious cult leader wields the ability to absorb and share his power, which is not too different from your own power from your research. You must enlist his... 'help'. _
One of the reasons this deck even has white in it. He can be a solid beefstick, and even share that beefiness with the rest of your board, with instant speed.
Nissa, Voice of Zendikar
: A Planeswalker you met during your outings. She holds the ability to manipulate the power of the world. An Animist. Something you cannot hope to grasp, but you persuade her to help you with your experiments, telling her that her ability to manipulate plant life would be exceptionally useful, and she agrees. Excellent...
Nissa. Yup. Amazing help in this deck. With her ability to make plant tokens and subsequently buff them up, she's another valuable asset in this deck.