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Putting together a Grumgully Tribal Goblins deck. Go wide and tall, with a few big combos to really punch hard.

I have a few big combo pieces in here to help with mana, player damage, and mill. Using creatures with persist, with Grumgully, the Generous on the field, activate sac abilities. Multiple ETB and LTB triggers that do damage, add mana, make tokens, add counters etc.

Add a few cards like Triumph of the Hordes with a go wide plan, and you can swing in for death. Get Throne of the God-Pharaoh out, and start swinging out. Do damage, and then some extra just because your creatures are tapped.

I put a lot of ways to win, and to get to a winning board, I am just hoping the synergize well enough.

I have already Taken out a few cards, Including a forest and mountain, to put in Blood Moon and Yavimaya, Cradle of Growth. I swapped 2 creatures for Grand Warlord Radha and Goblin Piledriver. Still trying to figure out what else to swap out. Let me know if you have any comments, questions, suggestions, etc. Thanks for stopping in.

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96% Casual

Competitive

Revision 1 See all

(2 years ago)

+1 Ashnod's Altar maybe
+1 Blood Moon main
-1 Dragonrage main
-1 Forest main
+1 Goblin Lackey maybe
+1 Goblin Piledriver main
+1 Grand Warlord Radha main
+1 Gruul Cluestone maybe
+1 Guardian Project maybe
+1 Herald's Horn maybe
-1 Mountain main
+1 Phyrexian Altar maybe
-1 Squee, the Immortal main
+1 Warren Instigatorfoil maybe
+1 Yavimaya, Cradle of Growth main
Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

28 - 0 Rares

21 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 3.22
Tokens Beast 3/3 G, Copy Clone, Goblin 1/1 R, Goblin Warrior 1/1 RG
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