A twist on Goblins that relies more upon combos rather than swarming. Of course, this deck can still amass quite an army, but that isn't our only way to win. This deck is slower than the typical goblin build, but it's also more multifaceted. Don't let that Shattergang Brothers fool you, Grumgully is the closest thing this deck has to a commander. The primary game plan is to combo off using persist, with the tried and true backup plan of "beat the shit out of anything that moves".

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Date added 5 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

51 - 0 Rares

26 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.85
Tokens Goblin 1/1 R, Human Cleric 1/1 BW, Treasure
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