Agreed with NobodyPicksBulbasaur. Ghor-Clan Rampager allows you to push damage through or gives you a 4/4 trampler vs. a plain old 5/5.
You also want four Voyaging Satyr in this deck for the mana ramp. I would cut the Warriors' Lesson s and two Pit Fight , add four Voyaging Satyr , then a fourth copy of Lightning Strike . Magma Jet would probably do better than Pit Fight , but I see why you have it in there (to make up for not having Domri Rade ).
October 27, 2013 8:02 a.m.
Stygian333 says... #5
Ghor-Clan Rampager is the far more aggressive option. They both cost 4 to hard cast, but let's look at their abilities. Either 4GG for 5 +1/+1 counters, when Deadbridge Goliath is already in the graveyard. GR for a +4/+4 buff in combat for the Ghor-Clan Rampager . Ghor-Clan Rampager can let you send in with a small team and bloodrush whichever creature you want to live, or to kill their blocker. Deadbridge Goliath is big, but a huge problem I run into with my Gruul deck, Gruuling Domri Aggro, is Desecration Demon just being bigger. So I instinctively go for combating this guy. Bloodrush seems a better way to kill creatures bigger than you, and to spill in for damage with trample. While it is true that a dead Deadbridge Goliath could put counters on a creature making it big enough to fight, but its slow, Deadbridge Goliath has to die, and expensive.
So this is a question between a quick, cheap +4/+4 trample, and a slow, expenseive +5/+5 buff. I think I have to go with Ghor-Clan Rampager , just because I want to be fast and aggressive. I want to kill them and their creatures with bloodrush and own the game. If they have lots of removal, Deadbridge Goliath seems to have good value after death, but those kill spells will still be a problem for whomever is scavenged upon. In those situations, I would sometimes hardcast Ghor-Clan Rampager , but bloodrushing him is what kills the Desecration Demon .
October 27, 2013 10 a.m.
GeoKinetic says... #6
Thanks guys for all of your thoughts, keeping the deck as it is mostly, including the rampages.
@sylvannos honestly this deck doesn't really need the Voyaging Satyr , but I definitely wouldnt run a playset. I've playtested this deck a couple of times and a turn one mystic carries me through the game just fine. Even Jon Stern only ran 3 caryatids, so if I ran any satyrs it would be 2, but I'll probably leave it for now. Thanks though
October 27, 2013 5:06 p.m.
NobodyPicksBulbasaur says... #7
If you find that your budget for the deck increases, you should consider adding Nykthos, Shrine to Nyx and the above mentioned Voyaging Satyr s. Combining the two can be devastating.
October 27, 2013 10:03 p.m.
notamardybum says... #8
Pit Fight i would think should be in the sideboard in case you're up against control, it becomes a dead draw. maybe think about adding in Magma Jet for the scry?
NobodyPicksBulbasaur says... #1
The Ghor-Clan Rampager is better here than the Deadbridge Goliath you were toying with. The extra power isn't super relevant here because you have plenty of fatties, and the utility gained with the bloodrush mechanic could be huge in some matchups.
October 27, 2013 4:09 a.m.